Whats beyond the door?

by megadragon12356 on 19 September 2012

Main Deck (60 cards)


Enchantments (2)


Land (22)

Sideboard (0 cards)

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Deck Description

a gimmicky deck but i believe it'll work out in the end. it's a rather slow moving deck that usually results in a win in about 6 or 7 turns. the only drastic problem i see is theres really no back up planes if you do not get a door to nothingness, if you have any suggestions on what would help with something like that.

Deck Tags

  • Fun

Deck at a Glance

Social Stats

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This deck has been viewed 1,253 times.

Mana Curve

Mana Symbol Occurrence

000018

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Whats beyond the door?

If you are aiming for a quick Door, then i would drop the overgrown Battlements and bump joiner adept up to 4, but thats just me haha, fun deck Ive messed around with this but ive been trying to keep it standard XD

If you get the chance check out my U/B standard zombie deck :) http://www.mtgvault.com/ViewDeck.aspx?DeckID=386470

1
Posted 19 September 2012 at 07:08

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Thanks! haha i did what you said with the joiner adepts, the battlements were just there to be defenders. For standard i don't see much place for it hopefully something will be released soon that will compliment this card a bit better

0
Posted 20 September 2012 at 21:09

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why don't you splash in a little blue for counters so your Door to Nothingness gets threw

0
Posted 20 September 2012 at 17:44

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