michaelkoon

95 Decks, 86 Comments, 3 Reputation

I feel a bit copied lol http://www.mtgvault.com/michaelkoon/decks/mean-green/ obviously I like your deck lol. Please take a look at mine and give it a like in return. I will say yours is much cheaper than the one I built I am running something similar right now until I can afford the Polukranos, World Eater. I would recommend running at least one Nykthos, Shrine to Nyx playing mono green.

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Posted 20 March 2014 at 13:44 as a comment on Green Mana Party

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He is right I would cut it down as well and maybe throw some dual lands in if your worried about not having the Island when you need it.

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Posted 20 March 2014 at 13:41 in reply to #448833 on Azor Aggro

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Love the Nythos, Shrine to Nyx a must add your right. I prefer Seek the Horizon over Peregrination, I would rather have the extra land than scry 1. I like Colossus I he just cost so much but this deck should be able to get him out so I will sideboard him for now and think on it for a day or two if I did add him to my main deck what do you think I should swap. Thank you for you help.

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Posted 19 March 2014 at 21:59 in reply to #448654 on Mean Green

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Any advice, likes or comments would be appreciated. Also feel free to check out my other decks just click on my name. Thanks!

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Posted 19 March 2014 at 21:32 as a comment on Mean Green

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Still working on the sideboard let me know what you think. Trying to build a blue agro control deck with creatures that can be pumped by spells or are difficult to block.

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Posted 17 March 2014 at 22:26 as a comment on Nivmagus

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That's the route I would go.

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Posted 12 March 2014 at 13:35 in reply to #446015 on Azor Aggro

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A Sphere of Safety would really make this deck hard to beat.

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Posted 10 March 2014 at 17:57 as a comment on Azor Aggro

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I would get rid of the firedrinker satyrs and put the lightening strikes in your main deck.

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Posted 07 March 2014 at 22:35 as a comment on What is 3 Mana?

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Any advice would be appreciated.

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Posted 07 March 2014 at 15:05 as a comment on Life's a B;+(#

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Also I really like the trading post/undercity informer combo mill.

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Posted 07 March 2014 at 04:21 in reply to #444743 on The Mill Deal

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Thanks for the like think using the creatures lets me mill and swing when I have to also I tried to make sure that everytime I play a card I am milling.

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Posted 07 March 2014 at 04:18 in reply to #444743 on The Mill Deal

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The gates are a great idea and if your going to steal at least give my deck a like lol.

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Posted 07 March 2014 at 04:07 in reply to #444743 on The Mill Deal

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its one per gate I tap tap ten gates do ten damage repeat for the win.

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Posted 07 March 2014 at 03:26 in reply to #444210 on In it to win it

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Those are in there in case I cannot get my alternate win scenarios to work I can just do direct damage to win.

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Posted 07 March 2014 at 00:27 in reply to #444210 on In it to win it

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Apology accepted sorry about my little rant

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Posted 07 March 2014 at 00:24 in reply to #444790 on Devour Library

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Really your going to talk to me about rudimentary your deck basically lives or dies on your planes walkers that take up 6 spots in your deck when you could only possibly have two out at any given time because they have the same name. A few well timed couterspells or planeswalker destruction cards and your done. Your deck doesn't mill fast enough to win and the deck is limited on its ability to prevent direct damage. Hell one assemble the legion card and your done. I should have know when you said tome scour was a waste in a mill deck I mean really a one drop that gets rid of five cards a pop your talking 20 cards a third of a deck gone how is that not a great card for a mill deck. Have fun getting beat if you play this deck!

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Posted 06 March 2014 at 22:28 in reply to #444790 on Devour Library

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Sounds like you have it covered than... I do personally like the combo of having a trading post to produce a token creature for my undercity informer to sacrifice helping me to push my opponents cards to the graveyard and in a pinch it can get me life other than I wouldn't have it in my deck I wish they had made trading post a colorless mana as well that would have made it a great card instead of a just ok or good card depending on how it is used. Take a look at my mill deck I would love to have your feedback. http://www.mtgvault.com/michaelkoon/decks/the-mill-deal/

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Posted 06 March 2014 at 19:02 in reply to #444790 on Devour Library

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That's true I also have my elixir of Immortality to get it back into my library if they were playing land destruction. Also feel free to like my decks lol.

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Posted 06 March 2014 at 18:58 in reply to #444738 on In it to win it

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I have a pretty decent mill deck myself would love some feedback on it http://www.mtgvault.com/michaelkoon/decks/the-mill-deal/

I think it would be better to have a Negates in you main deck and one less Hero's Downfall. I am pretty sure you could counter a casting of a plans walker with a negate and it is one drop cheaper than a Hero's Downfall. Do you think you deck will play fast enough against an agro G/R deck. I would consider finding a way to add creatures that play well with a mill deck such as Wight of Precinct Six its only a two drop and power and toughness are equal to the number of creatures in your opponents graveyard. Even if you added a Trading post to your deck it would help then you can pump out chump blockers and /or gain life. Also Tome Scour would be much better than Pilfered Plans, in my opinion.

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Posted 06 March 2014 at 16:32 as a comment on Devour Library

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Also please like this deck if you like it.

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Posted 06 March 2014 at 16:05 in reply to #444191 on In it to win it

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