mindslaver

35 Decks, 278 Comments, 58 Reputation

I know that it doesn't theme up so good with the overall build, but another win condition could be if you add Devoted Druid (+ Quillspike) And since you have infiltration Lens I really think you should run Taunting Elf as the draw engine

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Posted 09 August 2011 at 12:27 as a comment on sac it and watch it grow

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they don't have the same CMC, overrun costs one more G, but I don't think that's very important, just wanted to point that out :P

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Posted 09 August 2011 at 12:24 in reply to #189866 on trample deck

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run 4 stormblood berserkers, also, Ichor Wellspring is nice with throne of geth. Maybe some Everflowing chalices would fit nicely!

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Posted 09 August 2011 at 12:19 as a comment on Red proliferate

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Wow really nice, the only problem I see is that you don't have any mana ramp, and stuffy Doll casts 5, so what do you do meanwhile?

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Posted 09 August 2011 at 12:14 as a comment on Beat Up Stuffy Doll

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You can only have 1 channel.

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Posted 09 August 2011 at 00:00 as a comment on turn 1-5 emrakul playing

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Bazaar Trader!! :D

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Posted 08 August 2011 at 11:29 as a comment on Treacherous Actions

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Try Rampaging Baloths! I'd also recommend more fetch lands to make sure to get at least 2 landfalls per turn.

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Posted 08 August 2011 at 11:25 as a comment on Landfall

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Yay Goblins! ^^ Goblin Warstrike could be useful.

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Posted 07 August 2011 at 20:44 as a comment on Go long Ill throw a grenade.

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I totally agree with Try4se and Setherial on this one, because it's not hard at all to make a first turn win deck if there are no restrictions,

x20 Black Lotus
x20 Wheel of Fortune
x20 Lightning Bolts

There you have it. I personally don't give a damn about amazing decks if they ain't legal, because it requires no skill at all.

Demonic Tutor is not an amazing card? Wow man, just wow..

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Posted 07 August 2011 at 20:42 in reply to #188926 on WTF! I blinkied and the game was over!

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Majician, I need a draw engine, what do you suggest? I feel that Divination is not that good, So I've been thinking about adding some proliferate for Tezzeret's Gambit.

Cardaconda2, I recently updated the description, in the beginning I wanted it to be Standard, hence all the comments, but now I want it to be legacy. I run Ponder Over Preordains since I plan on getting fetch lands.

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Posted 07 August 2011 at 20:25 in reply to #189313 on U Aggro ?

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Hum, maybe.. I'll add Nalaar.

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Posted 07 August 2011 at 16:41 in reply to #189498 on BLO.OD

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You need much more protection, I'd add Apostle's Blessing, that card can also make kiln Fiend unblockable. And you should add Assault Strobe AND Prey's Vengeance, that way kiln fiend will have double strike and trample! Maybe if you want more protection from say, doom blade add Vines of Vastwood.

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Posted 06 August 2011 at 10:03 as a comment on KILN FIEND IS AS FAST AS A ROAD RUNNER

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Here's my enchant deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=206190
I'd recommend being more Legacy friendly, then you don't have to worry about cards that you can't use any more. Also it supports creativity much more and allows you to build much more solid decks.

The mana : You'll want some Sunpetal Groves or Razorwhine Thickets to smooth it out a bit. I'd also recommend some ramp, i.e Birds of Paradise/Fertile ground that kind of stuff you know? And if you're playing weenie maybe Loam Lion would be better than the Elite Vanguards.

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Posted 06 August 2011 at 00:10 as a comment on Aura you ready?

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Yeah maybe you're right.. but frankly I don't give a damn about this deck ^^

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Posted 06 August 2011 at 00:05 in reply to #181542 on U Aggro ?

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Well the goblin tunneller ain't needed since every card that's supposed to bring blood will do so, but I think I maybe need at least one more way to deal damage without have to pay for it, also what about the lands? Do you think it's OK to only play basic lands? I thought of adding chandra too, maybe she would fit in nicely and she also has counters!

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Posted 04 August 2011 at 12:15 in reply to #187537 on BLO.OD

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Interseting, I'd suggest mana ramp such as birds of paradise to make sure you can destroy lands as soon as possible! here's my R/G land destruction deck, feel free to take a look!

http://www.mtgvault.com/ViewDeck.aspx?DeckID=216688

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Posted 03 August 2011 at 23:09 as a comment on Land Destruct R/G

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I really want to be sure to be able to have 3 mana on turn 2, so the mana ramp is needed. However I will remove lands and follow your advise, but don't you think that I should urn at least 3 Mage Slayers as they are needed with the Deus? I think I'll go for browbeat, do you know any more draw cards I could use? I feel I need it..

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Posted 03 August 2011 at 21:17 in reply to #188163 on No Country for Old Men

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Your very right ;) awesome I love U/G, please send a link when it's done!

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Posted 03 August 2011 at 21:07 in reply to #188152 on U Aggro ?

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Semblance anvil should fit in there.

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Posted 03 August 2011 at 13:58 as a comment on dragons

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Yes of course why the hell did I use shock over bolts? I thought I had put the bolts in there already ^^ Thanks, Do you have any more suggestions? I thought about splashing black for tormented soul and sign in blood...

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Posted 01 August 2011 at 20:38 in reply to #187537 on BLO.OD

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