Jundshift

by MoonFx541 on 05 June 2014

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (6)


Sorceries (2)

Instants (2)


Planeswalkers (3)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

31
Likes

This deck has been viewed 4,199 times.

Mana Curve

Mana Symbol Occurrence

0015824

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jundshift

impressive. i like what you did with this. +1 from me

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Posted 05 June 2014 at 20:50

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Agreed, +1. Mean mean mean. I think that you could really use dismember as the endall creature combo killer, or beast within would allow for destroy anything when coupled with abrupt decay. I like ancient grudge overall, but krosan grip seems it would be better in here, split second and all. Adding fetchlands could probably let you trim down the farseek/explores while buffing goyfs, but looks really fun in general!

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Posted 05 June 2014 at 22:45

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yeah i agree with the fetch. i would suggest dropping the 4 farseeks in favor of 2 verdant catacombs and 2 bloodstained mire since they both cost about the same in price, then maybe adjusting the mana base afterwords

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Posted 05 June 2014 at 23:04

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Bloodstained mire is not Modern legal

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Posted 07 June 2014 at 20:19

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fair enough, but i was just tossing it out so it would cover mountains too. dont have to use it though

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Posted 09 June 2014 at 16:12

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Love it!!!!! dismember for Splinter twin and other combo killer?
have you tried it at a modern event?

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Posted 06 June 2014 at 17:34

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Why search for tomorrow instead of sakura-tribe elder? It seems like a fine replacement, as your land comes into play untapped, but it seems like most top scapeshift decks run 4 sakura-tribe elder and 4 search for tomorrow. An elder might also even out your sorcery-creature ratio for tarmogoyf. It doesn't seem like you can cut anything for it, except maybe anger of the gods (I prefer pyroclasm, but only really so I have mana open for more instants).

I love your take on this archetype. Could it even be the next "tarmo-twin"?

Hmm. What about more fetches? You are running 3 colours...

Overall, I think this is an interesting deck and would definitely throw your opponent off game 1.
+1 from me.

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Posted 06 June 2014 at 23:43

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I like it. More mountains less forests though.

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Posted 07 June 2014 at 06:47

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Firespout is just better than Anger of the Gods in Scapeshift. Yes, Anger is better against Pod, but to do that you have to fetch mountains from your deck, to which you have precious few. If you have too few mountains in your deck, comboing off becomes very difficult. Not only that, but since there's only 4 fetchlands (which I think is corrrect - you don't want too many fetches in scapeshift decks), hitting double red on turn 3 is very difficult. Firespout is just strictly better in every matchup but Pod.

I might also suggest 26 lands - that's a number that always worked for me when I was playing RUG, but with the Confidants and Coursers it may be less of an issue.

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Posted 07 June 2014 at 13:09

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My suggestion would be switch Ancient Grudge for either Shattering Spree or Vandalblast for your artifact hate and try to find room for Rakdos Charm to play against Splinter Twin. Beside those to minor things I give it a +1

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Posted 07 June 2014 at 20:32

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Ancient Grudge is faster and more versatile than the others that you mentioned.

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Posted 08 June 2014 at 23:02

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I am curious as to why you are running valakut here, when you don't have enough mountains to trigger its ability. it is a completely dead card in this deck. non basic lands don't count towards it reqs as far as I am aware, so... having it is here doesn't make any sense to me.

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Posted 08 June 2014 at 03:08

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Umm... there are 10 mountains. Scapeshift kills with only 6.

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Posted 08 June 2014 at 03:29

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Posted 08 June 2014 at 04:25

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please know what youre talking about before you post. Shock lands are two basic land types each, just like Revised Dual lands are. Most Valakut decks play 13 mountains, so this one is a little thin, but can still operate just fine. your criticism is not constructive, its ignorant.

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Posted 08 June 2014 at 04:50

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Posted 08 June 2014 at 05:06

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I dont give a shit if you concede the point or not. if you want to continue being wrong, who am I to stop you? Dual lands are NOT basic lands, so no, you cannot search them with Evolving Wilds. Stomping Grounds is, however TWO BASIC land TYPES, Mountain and Forest. You can look up the rulings on your own, or not. whatever. As for your attempt at a jab, my basic math is fine, as is the Builders. 10x3 =30. Maybe you should look up why Scapeshift works, while youre at it.

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Posted 08 June 2014 at 05:36

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Posted 08 June 2014 at 05:39

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And if you knew how Scapeshift worked, this wouldnt be a conversation.

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Posted 08 June 2014 at 05:40

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Posted 08 June 2014 at 06:15

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You sac 7 lands, and go get a Valakut and 6 mountains to deal 18, or you sac 8 lands and go get 2 valakut and 6 mountains, dealing 36. both are more than 15. The lands all enter at the same time, and Valakut sees each of them enter, placing a trigger on the stack, assuming you got enough mountains. But nothing happens simultaneously in Magic, right?

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Posted 08 June 2014 at 06:23

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Posted 08 June 2014 at 11:45

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Posted 08 June 2014 at 11:50

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Youre still wrong. The way Valakut NORMALLY works is that you need to play 5 mountains, then play a 6th to start dealing damage. Scapeshift changes the interaction by having all 6 mountains come in at the same time, triggering Valakut for each of them. Sacking 7 lands to scapeshift, getting one Valakut and 6 mountains deals 18 damage. Valakut was banned in Modern because of this, and recently unbanned. As I previously stated....do try to know what youre talking about before you post.

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Posted 08 June 2014 at 12:34

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I stand corrected and have just read the rulings on what enters before abilities are checked. However in my opinion the wording doesn't seem to allow this. That being said I know what deck I'm building next.

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Posted 08 June 2014 at 13:05

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I agree, the wording does make it seem like Valakut would not do the damage until the sixth land enters battlefield. Ninjastyle is just a rude asshole who attacks people that don't sleep with their dick stuffed in a rule book every night. Dont be offended Kazzong, and certainly dont apologize, he is like this to everyone.

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Posted 09 June 2014 at 02:29

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look! an internet toughguy!

Ill explain this again. real slowly for you. Mobb, get your crayons ready and prepare to copy. Valakut IS worded so that when the 6th mountain enters the battlefield it triggers. SCAPESHIFT is what makes this work. When you Scapeshift, you sac 7 lands, get a Valakut and 6 mountains, which all enter the battlefield at the same time. when Valakut checks for triggers, it sees that 6 mountains entered with 5 other mountains on the battlefield, and sees that for each mountain that entered, and deals 3 damage for each of them.

If you want to be ignorant, dont let me stop you, but youre the cunthammer in here talking shit and adding nothing to the conversation, Mobb. I might be an asshole, but at least I know what Im talking about.

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Posted 09 June 2014 at 02:42

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Im not disagreeing with you, im just saying your an asshole. In fact i was agreeing with Maniacalmaniac that the wording makes it SEEM like it shouldn't work. Your problem is that you do know what your talking about, but have no idea HOW to talk to people.

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Posted 09 June 2014 at 02:56

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I know exactly how to talk to people. I choose to point out stupidity. I make no claim that I am not an asshole, but I have a low tolerance for ignorance, probably from having to deal with so much of it in the military. You can dislike all my comments if you want. it wont change anything. some people just dont like honesty. you want to know how a card works? ill be happy to explain it to you in a fairly civil manner. tell me Im outright wrong when I am not, and youll get this. its not a big deal to me, and my rep on here doesnt matter at all, so dislike all you want, i am not going anywhere. Have a good one, friend.

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Posted 09 June 2014 at 03:04

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EVERYONE, and i mean EVERyONE, likes honesty. You can be honest without the snide ass remarks you throw in at the end of each sentence. You talk down to people. Your statements of honesty are disregarded when you turn it into a question of intelligence, and you go from being helpful to just being another prick who thinks his shit doesn't stink.

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Posted 09 June 2014 at 03:31

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you make a lot of assumptions. you dont like me, dont engage me in conversation. simple as that. you arent some kind of hero, and you arent going to change me, because the opinion of some toolbag on the internet means literal nothing to me. That being said, this thread is getting WAY off topic, and needs to get back on track.

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Posted 09 June 2014 at 03:35

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I didnt engage you, you engaged me, and without hesitation. Nothing was an assumption, and your right i don't like you. And my opinion clearly meant enough to you to argue about. If you want to get back on track, you can respond to my question at the bottom of the page.

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Posted 09 June 2014 at 03:40

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Everyone just needs to calm down. Ninja was trying to point out the way Scapeshift and Valakut interact, when Kazzong attacked him and claimed he was "ignorant". Kazzong wasn't the only one in the wrong, as Ninja came back pretty aggressively, but either way there is no reason for us to act like this.

This site is supposed to be constructive. Don't get so caught up in your ego that you are unwilling to admit a rules mistake. It happens to everyone, I've done it and I'm sure all of you have done it too.

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Posted 10 June 2014 at 23:33

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Sorry boss but this is old news at this point, me and ninja hashed out our differences and road off into the sunset hand in hand. <3

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Posted 10 June 2014 at 23:45

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Agreed raging. I use this site to post decks that I have and decks that I'm thinking of making. I love combo decks and usually skill intensive ones. So if someone didn't understand how any of the combos worked I would just explain it to them.

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Posted 11 June 2014 at 21:44

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No offense Drizzle and Raging, but you guys did read the conversation from the beginning right? At which point did ninja get attacked by kazzong? Cause im not seeing it. I see kazzong make a statement and ask a question that also clearly said "as far as i am aware" which to me implies that he admits himself that he may be wrong. Im pretty sure Ninja just jumped right in (like a ninja no doubt), and used some aggressive words towards kazzong, alllllll before kazzong had said anything to him. I must have missed the part where it was explained calmly

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Posted 11 June 2014 at 22:12

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We can't read the posts because I think because they've been down-voted too many times, but what I remember is that Kazzong made a bold claim about a subject in which he was misinformed, then Ninja called him out for not knowing what he was talking about. Normally I would just explain how it worked, but if the person arrogantly claims that which he does not know it's much harder to be polite about giving them the information. That being said, yes, there are plenty of ways that this conversation could have been toned down a little.

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Posted 11 June 2014 at 22:23

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lol agreed and yea the down voting is intense

-1
Posted 11 June 2014 at 22:34

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Very eloquently said Drizzle. Good on you, friend :)

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Posted 12 June 2014 at 03:02

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Im blunt. Deal with it, or don't. I don't care. The fact is that before any real trash talking occurred, I was simply explaining. It wasn't until you jumped in talking about something like sleeping with dicks in rulebooks, or some utter nonsense, that shit got argumentative. Look at it like this: someone who did not know the interaction learned how it works. Could I have delivered the information more politely? Sure, but I don't care about your feelings, and if you're too sensitive for the internet, kick rocks, we don't want you.

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Posted 12 June 2014 at 04:12

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I gotta assume that you don't talk to people like that in real life, or you probably wouldn't have anyone to play with. This is to the people who like to be rude on here. Let's keep it constructive like we were sitting together in person discussing deck design. Thank you

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Posted 12 June 2014 at 04:19

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I am actually very blunt in real life, and most people actually appreciate it. I dont know how THAT post is the one that set you off...that seems fairly tame, but whatever. As I said, you may not like my delivery, but my information is usually pretty solid.

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Posted 12 June 2014 at 04:25

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I'm not talking about you in particular, or bluntness. Just the insults. They are useless other than pissing people off

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Posted 12 June 2014 at 04:29

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I am all for being blunt, I'm not one to beat around the bush either; but, there IS a line that you have to be wary of crossing.

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Posted 13 June 2014 at 02:34

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with that many sorcery would panoptic mirror be good?
if u have time looking for feedback on this
http://www.mtgvault.com/vaan104/decks/standard-athreos/

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Posted 08 June 2014 at 06:36

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Posted 09 June 2014 at 02:02

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he has 10 mountains and 11 ways to get them out, id have to disagree with you.

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Posted 09 June 2014 at 02:10

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cant tell if trolling, or just stupid......

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Posted 09 June 2014 at 02:10

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The oracle text with scapeshift states each land would trigger simultainiously, so they would all trigger valacut. its an odd rule but thats how it works, look up "magic online vlacut scapeshift" on youtube.

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Posted 10 June 2014 at 14:52

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The only thing id like to know, is what happens when you draw the mountains that you are hoping to Scapeshift for? Certainly Lightning Bolt and Tarmagoyf arent going to win you the game alone, seems like all the eggs are in the Scapeshift basket and your not even running 4. Why not 4 Valakuts??? Or at least 3?
Plus with 14 self damaging lands, 4 thoughtsieze and 4 Dark confidant, your not exactly going to be in a healthy place even with Courser out, plus you need like 6 or seven lands out of what are hopefully non mountain lands to sacrifice, to go get the rest of your mountains. Is your opponent playing with a Grizzly bear tribal deck? Actually that might be too strong for this..
I just get the feeling that this deck is one more color than it needs to be.
Also... Why not run Crucible of Worlds? If you dont manage to one shot your opponent, at least you can keep dealing damage with it.

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Posted 09 June 2014 at 03:24

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Why not just ditch black for white and add stepe lynx and plated geopede? Gives you access to path to exile and all that good shit too. Just a thought

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Posted 09 June 2014 at 03:51

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I gave you credit, but i made a naya version of this to further abuse landfall with, thanks for the idea!

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Posted 09 June 2014 at 05:02

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Writes posts blasting people for writing critical snide posts that talks down to people. Then writes critical snide posts that talks down to people...
"EVERYONE, and i mean EVERyONE, likes honesty. You can be honest without the snide ass remarks you throw in at the end of each sentence. You talk down to people. Your statements of honesty are disregarded when you turn it into a question of intelligence, and you go from being helpful to just being another prick who thinks his shit doesn't stink."
There is some expression about glass houses that applies here

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Posted 09 June 2014 at 21:34

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so back to deck discussion... lol

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Posted 09 June 2014 at 21:51

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Hey now, i was funny with the grizzly bear comment. But in all seriousness, someone throws up a 1600 dollar modern deck, no deck description or explanation of thoughts, gets 30 likes and 50 comments (40ish if you subtract my arguement), and not a single person points out the huge gaping flaws that this deck has? How do you not take sample hands and be like, "holy shit, im gonna lose all my life before i accomplish anything."? Im not calling him names or telling him to learn how to read, im addressing the room full of people and the deck maker, who seem to not want to make this deck better, or even acknowledge that its missing something. Infact, the maker of this deck hasnt said a single thing to anyone about any of their thoughts or ideas.

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Posted 10 June 2014 at 00:50

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"your" argument wasnt your argument at all. It was me explaining why Kazzong was wrong in a way you didnt like so you tried to be a hero.
This deck is a combo deck with an alternate win condition that attacks your life total with Goyf. You dont have to play shock lands untapped, so you save life that way. Thoughtseize is just too good to exclude from a deck that traditionally runs countermagic, but cannot because of the color shift, so that life loss is the price of doing business. This deck curves out at 4cmc, so Bob is going to hit you for 4, maybe. usually hes going to flip a land, and with Courser out, you know whats coming, so you can plan for it by killing your own Bob if you need to.
A lot of people do not post here for advice. you assume that the deck creator 1)actually created this deck, and 2) wants your advice. Both things are possibly untrue. There are very few lists that I post here that I want help on. I use this site as a placeholder for decks I have enjoyed playing in the past, and ideas for future decks. the majority of players on this site are NOT competitive Magic players, and as such, do not have the kind of advice some people are looking for.
THIS deck is something I would be comfortable sleeving up for a real tournament. There are a ton of interesting interactions and a few valid win conditions.

Someone posts a $1600 Modern deck that you dont understand, so you trash it. There are far fewer holes here than you would like to make people believe. and your joke wasnt funny.

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Posted 10 June 2014 at 02:16

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Posted 10 June 2014 at 03:12

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this deck is not too slow, you are. Im beyond over this. Sleeve the deck up and actually play it, and find out why youre wrong.

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Posted 10 June 2014 at 03:23

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I feel a lot of decks do huge amounts of land-confidant damage to themselves, especially good teir one decks. Now if this is good or bad... Idk just hope I'm not playing burn lol

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Posted 11 June 2014 at 03:01

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This is one of the main reasons I landed on RW Burn for GP Minneapolis last month, and it paid off for me.

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Posted 11 June 2014 at 03:07

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Im running burn right now, ive top 8'd everything ive gone to. enough creatures to get through any leylines too'

http://www.mtgvault.com/zaklax13/decks/modern-burning/

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Posted 11 June 2014 at 14:27

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My question is what's plan b if you have, say 6 mountains out already? Do you just sac off 5, fetch the other 5? I love the deck don't get me wrong, just curious what plan b is besides the combo. Seems like you only have so many turns before confidant kills you

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Posted 11 June 2014 at 22:17

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whoa thats like what i said, and my comment got down voted into oblivion and all i got was shit for it.. good luck brother

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Posted 11 June 2014 at 22:19

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I mean if you just fetch 5 it would still work, just for 10 damage though..nlol bnolt them to death? If tarmagoyf can get through...? I'd rather see it go RUG than junb so you can get snapcaster and counter spells, delver of secrets, just some more win- cons (+1^, I want to know)

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Posted 11 June 2014 at 22:24

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http://www.mtgvault.com/zaklax13/decks/rugshift/

-my RUGshift

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Posted 11 June 2014 at 23:04

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the plan B is Tarmogoyf, which contrary to Mobb's claims have won plenty of games on their own. Valakut decks typically run a few more mountains than this (13 in most cases) to avoid that happening. sometimes youre just going to draw all your mountains, then you have to rely on the beats.

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Posted 12 June 2014 at 04:22

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I just put together a list for this, running 12 seemed reasonable. Tarmogoyf sure can win, some bolts to clear his way

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Posted 12 June 2014 at 04:27

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wow there are so many negative votes on the comments. ive never seen it this bad before. i mean, i get the confusion. i was toally confused about the valakut/scapeshift combo when i first saw it, but now it makes sense after reading the rulings for it on gatherer. that being said though, if i were the deck owner, i would delete all the comments on here just so we could pretend these nasty arguements never happened.

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Posted 09 June 2014 at 16:20

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I really like this deck, shame on the haters. only change, maybe inquisition instead of thoughtseize?

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Posted 09 June 2014 at 17:00

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inquisition is good but it is limited. thoughtsieze can nab the high cost threats and abrupt decay handles the smaller threats

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Posted 09 June 2014 at 17:05

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well point taken. very clever on the shift/valakut combo btw

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Posted 09 June 2014 at 17:12

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The reason there is controversy is because the person who made the deck took two powerful deck designs that are prevalent in modern and mixed them together. Some people think that combining the two strategies makes either strategy weaker than the non-combined versions separately. That being said I think it could be good if it had more mountains and maybe Vesuvas.

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Posted 10 June 2014 at 07:39

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