Moppies

14 Decks, 11 Comments, 0 Reputation

You can add Wind Reaver from Ravnica block good for attack and defend. Consider a few Azorious cards.

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Posted 05 February 2010 at 00:19 as a comment on lifegain

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I can only think of a few pro black deck that can break this one... any ideas on other weakness?

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Posted 05 February 2010 at 00:11 as a comment on Malakir Unleased

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this deck is all about speed, once ur creatures can be slowed down, ur dead meat. only ur stonewood gives ur creatures safety, maybe a few aspect of the mongoose. ur creatures are a head ache when they start swinging and they act as removal when ur opponent blocks coz of their size and potential size. there are a few artifacts and enchantments that can rob u of victory and u have no removal for them, sideboard a few krosan grips in. just for fun, pop in 2 akroma's memorials for insult to injury.

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Posted 11 November 2007 at 12:00 as a comment on

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Is there any transmute 4 converted mana cost cards for blue in timespiral block?

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Posted 03 August 2007 at 09:13 as a comment on March of the Machines

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korlash and the warhammer are win condition enough.
maybe focus on transmute or tutor cards to get korlash or a spare for grandure to boost.
Mainboard the cruel edict to keep opponent creature numbers down.
Your only weakness then in wrath of god, maybe have lose hope to make opponent pay 5 life to have his WOG work.

The Warhammer will also be targeted, run 4 in the mainboard.

Regards
Moppies ;-)

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Posted 02 August 2007 at 13:23 as a comment on Mono Black Control

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1.The sliversmith will dump sliver legion, then i'll dread return the sliver legion.
2.Bloodcrypt solves this and even the black-red pain land returning in tenth edition.
3.protection against red and black is a big problem for this deck. damnation solves akroma, paladin-en-Vec, Soltari priest. pyroclasm kills weenie decks .
The fury sliver is for late game as a win condition and mainly for fun.

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Posted 06 July 2007 at 12:06 as a comment on Sliver Legionary

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Will extra mana producing artifacts be a good idea in the sideboard. i might come against a slow deck that owns late game?

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Posted 05 July 2007 at 17:00 as a comment on Wilderness

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Thanx twest69

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Posted 05 July 2007 at 09:19 as a comment on New Gruul

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When 10th comes out, replacing the volcanic hammers with incinerate will make this a standard deck to beat, but char falls away and the giant solifuge. Anyone got ideas on how to rectify this problem.

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Posted 04 July 2007 at 10:15 as a comment on New Gruul

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I think the deck will operate better if the utopia sprawls were removed and two extra chars on two mass removal were put in like pyroclasm or savage twister.

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Posted 03 July 2007 at 11:15 as a comment on Gruuling Ordeal

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Nice deck, but it needs somthint to give it haste. Wrath of God and Damnation will end this deck. This deck doesn't need to fear counter, but Extripate or even Simian Specter will remove all rats in one go.

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Posted 03 July 2007 at 10:59 as a comment on Relentless Rats

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