Dark Depths - Turn 3 Win

by mtg6796 on 21 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Instants (3)


Artifacts (4)

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Deck Description

This deck revolves around the card Dark Depths. The combo is Dark Depths and Vampire Hexmage. Victory can be conceivably achieved by Turn 3.

How to Play

Turn 3 Win
Turn 1: Swamp, Dark Ritual, Vampire Hexmage, Expedition Map
Turn 2: Swamp, sac Expedition Map and search for Dark Depths
Turn 3: Dark Depths, Lightning Greaves, sac Vampire Hexmage to remove ice counters from Dark Depths and boom, instant 20/20 flying indestructible creature. Equip Lightning Greaves and swing in for the win

Demonic Tutor and Vampiric Tutor are useful in case of a bad opening hand. Black Sun's Zenith, Hero's Downfall, and Thoughtseize are the control incase you do not get a great opening hand. Damnable Pact is a more risky way of getting what you need to win, but can be effective.

Deck Tags

  • Mono Black
  • Marit Lage
  • Casual
  • Casual

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,024 times.

Mana Curve

Mana Symbol Occurrence

004000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

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