Infinite Damage and Life

by mymobbsdeep on 20 April 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Edited Version

Changed up the lands and added more spells to get the four cards I need.

The gameplan

Get Melira and Blood Artist out.
Play Aether Flash.
Play Safehold elite.
Flash kills it, it comes back, flash kills it, it comes back, etc.
This repeats indefinitely until disrupted or until you end your turn.
But if your opponents cant stop it, its already over

How to Play

For those who don't see it:
Melira refuses -1/-1 counters on my creatures
The Persist ability of Safehold Elite ensures that when it dies it comes back from the grave with a -1/-1 counter which cant be given.
Aether Flash will kill them over and over again while Blood Artist drains life and fills mine




I would love any ideas how I could play it faster or use it better!

Deck Tags

  • Melira
  • Infinite
  • Damage
  • Life

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 936 times.

Mana Curve

Mana Symbol Occurrence

1508823

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Infinite Damage and Life

Land is my main concern, I don't like the set up I have but I don't know how to change it up. I've looked over all the dual lands and im not sure which ones would work best

0
Posted 20 April 2013 at 17:36

Permalink

Interesting, aether flash is really great field control other than setting your combo off, just gotta make sure you get out melira and blood artist first. The only problem i could see is facing somethibg with creature control that will kill melira or blood artist before you combo to win. I know of a pretty fun little combo that will stall the game out til you win and protect your creatures. Look into ascetisism and worship. With both those enchantments in the field youll be standing pretty solid. Otherwise i really like the combo you used wirh aether flash being the combo starter. :) nice job

0
Posted 02 May 2013 at 18:13

Permalink

awesome idea! I cant believe worship is a legal card. if you don't have creature removal you cant win lol

0
Posted 02 May 2013 at 18:16

Permalink

Worship is one of my favorite enchantments :) glad i could help you, i like the deck

0
Posted 02 May 2013 at 18:26

Permalink