turn turn turn

by Necrumlsice on 29 January 2015

Main Deck (53 cards)

Creatures (4)



Instants (4)


Planeswalkers (2)


Enchantments (4)


Land (24)

Sideboard (15 cards)

Instants (4)


Artifacts (6)

Enchantments (2)


Land (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

After Karn drags himself from the old swamps of Urborg to his home plane and time he lands with a thud and falls to his knees. He looks tired and fraught, expressions often thought to human for a golem to have. In his haste to discover the truth around the spreading corruption in his chest he fails to close the time rift properly. As he struggles to resist the new dark whispers in his mind, the fractured reality that was the time spiral bleeds into Myrrodin.

Leaving only a the whispers droning in his mind.

"Charge your machinations of death, as they flounder to stop your plans."

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 663 times.

Mana Curve

Mana Symbol Occurrence

030000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for turn turn turn

Wicked sick. Good job, you win.

0
Posted 23 August 2015 at 16:21

Permalink

I love the concept of this deck shutting down most anything that cannot rush you down or counter a couple key spells, Thanks for sharing!

0
Posted 23 August 2015 at 16:22

Permalink

It's not the best deck construction, but I'm glad you like the idea.

0
Posted 26 August 2015 at 23:24

Permalink