Tokens

by nerddude345 on 15 November 2015

Main Deck (67 cards)

Sideboard (0 cards)

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Deck Description

The idea is to get some tokens and then to populate them into a large army. Also I know there's 67 cards it is something I do with all my decks. The way to play is to get some tokens out, and then to start populating using Vitu-Ghazi Guildmage, Growing Ranks, and Trostani. This deck is ideal for multiplayer because of the sheer number of creatures it has, so its hard to get damage on it. Also the Intangible Virtue giving vigilance allows for an aggressive play style.

How to Play

Vitu-Ghazi Guildmage- This is the main engine of this deck. The idea of this card is to take your extra mana and use it to make more tokens.

Wayfaring Temple- this is a nice late game and early game card. If you have lots of creatures (which you probably will) then this will be powerful. It also lets you populate.

Call of the Conclave, Gather the Townsfolk, Raise the Alarm- these are all the cards that you want to start out with. The give early game defense and attack, and its possible to win games with three mana if you draw lots of these three cards.

Advent of the Wurm- a 5/5 trample for 4 mana is great, and its also an instant, so you can use it to surprise your opponents if they are playing aggressively.

Sundering Growth- cheap enchantment/artifact removal + populate

Elspeth, Sun's Champion- This is a nice late game finisher, but its not cheap, so I'm only running two.

Growing Ranks- this is great to populate every single turn. If you have an 8/8 token from Grove of the Guardian out, you can get one for free every single turn.

Intangible Virtue- +1/+1 and vigilance for two mana is very helpful.

Deck at a Glance

Social Stats

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This deck has been viewed 774 times.

Mana Curve

Mana Symbol Occurrence

5400042

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Tokens

This is a solid token deck! And very good mana slope too!
I think some draw cards would do you well though, that way you don't plateau if you go till late game.
My planeswalkers almost never live to get their final ability (although that might just be me :p ) so I would also consider replacing one of the Sun's Champion with an Eldrazi Monument. I have always found it super fun to play that card in a token deck!

0
Posted 17 November 2015 at 16:56

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Thanks for responding I appreciate the help. The idea is that card draw isn't necessary late game. Once you manage to get a Grove of Guardian out and tokenified (???) really the idea is to spend your mana on using trostani and vitu-ghazi guildmage's populate abilities. Also I would add an Eldrazi monument, but its a little out of my price range, and I already have 3 Elspeth's gathering dust.

2
Posted 17 November 2015 at 23:08

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