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It's a mill deck that also forces opponents to draw cards and inevitably discard them. The 3 - 6 converted mana cost cards are game changers. All cards are ones I own. My inspiration was attempting to make a quick playing synergistic control deck that wins by milling early and often.
I play Hedron Crab any time it's in my hand. 3 mill per crab per land drop. Idea is to first turn Hedron Crab, second turn Mind Sculpt. Third turn Jace's Phantasm and remove / counter their turn 3 and four plays while swinging for 5. On turn 6 you're looking at either Forced Fruition or AEtherling drop. From there on you have control of the board with more mil, drawing, and forcing them to draw and discard or just not play anything and discard.
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Basically, I'm looking for help at fine tuning whether with card additions/subtractions or some idea that hasn't crossed my mind. This is the 5th edition of the deck and it plays very fast. Able to beat some competitive legacy decks on MWS (not bragging). I want to see if it can be even better. Any tips? Maybe help with mana acceleration?
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do memory adept instead of just jaceand memory erosion, maybe curse of the bloody tome.
What would I replace for Memory Erosion?
I think maybe a jace's erasure and a forced fruition might be ok to take out. for two of them