[Modern] LD Planeswalker Ctrl

by Parabola on 21 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (2)


Enchantments (6)

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Deck at a Glance

Social Stats

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This deck has been viewed 1,200 times.

Mana Curve

Mana Symbol Occurrence

11028153

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for [Modern] LD Planeswalker Ctrl

Destroy all the lands, and what better way than to do that than using Ajani. Nice. Even though the deck is expensive, I still think there should at least be more good, multi-colored lands.

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Posted 03 April 2013 at 22:07

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By expensive, I'm assuming you mean the price of it cause the mana curve is quite low.

And what you mean more good multi-colored lands? I think all of them are fairly good. I haven't found a need for more shock lands, really, if that's what you're talking about. Would rather have Blackcleave Cliffs to preserve my life total.

I'm probably going to run Duress instead of Thoughtseize as well just because I just recently found out that they're $60 each. And Thoughtseize is not strictly better versus aggro, so that's nice. I'll keep the Thoughtseize in here because this isn't the budget version, just the best one.

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Posted 03 April 2013 at 22:26

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against aggro thoughtseize is better in most cases, duress doesnt do anything against a boros deck besides remove a charm and against rakdos you take a dreadbore but you have inquisition for that so it doesnt really help you considering that your using a card to remove a card that you could otherwise deal with. you probably want despise in here over duress the deck that this will have trouble with si W/U/R giest of st traft destroys you and things like negate can throw a wrench in your plan. i like the lilianas for removal problem with her is that you bring her in at 3 -2 and then she sits for 2 turns. considering the power of some modern decks now i think you probably need to run another damnation.

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Posted 04 April 2013 at 00:11

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Holy nuts.. i didn't know about hide and seek. This is a beautiful deck but it might not have enough board control to stand up against vial decks and goblins. This could be remided by sideboarding "engineered plague" or "bonfire of the damned". Hey what is the affect of Urborg? Does it allow lands to tap for one black? I have four but never knew what they did... do they allow tap lands to come into play untapped (provided it says "comes into play tapped unless you own a swamp"? This deck has my love:)

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Posted 04 April 2013 at 00:05

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Thanks for the kind words.

Vial/Goblins is definitely a problem, hence the 4 Timely Reinforcements. This deck seems to do best against midrangey. Combo is also really good if you draw the right part of the deck. Control is pretty good too, but a super fast aggro start is hard to beat. The sideboard mainly gears to those match ups; even the whole land death theme isn't very good versus those. Sometimes you can punish their greedy keep of one land or something, but I don't think that's reliable enough logic to win by. Bonfire and Engineered Plague are pretty interesting.

And yes, Urborg allows all of your lands to tap for black, and is considered a Swamp. It's mainly in the deck for the turn 1 Urborg, turn 2 Flagstones + Smallpox punch. And yeah, your logic is correct, provided it says that. Also, it's nice having a land that can tap for all 3 of your colors (Urborg + Sacred Foundry).

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Posted 04 April 2013 at 02:37

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@iannicklinoder

Yeah, you're right. I won't deny Thoughtseize is better, but paying 60 extra dollars (each) for a very similar effect seems very steep. The shock isn't usually too relevant.

As for going up on Damnations and down on Lilianas, it's a valid criticism, but I found I always want to draw a Liliana when playing this deck. If I draw too many, her +1 takes care of that as well. Given, you can use the same argument for Damnation (Liliana +1 can take care of the extras, if it's a blank). Not only does the +1 barely affect you, I found it's especially useful with a land death deck because they usually discard spells; their lands are too precious. I'll tweak as I play test it, and I feel I need more sweeps, that's what I'll probably do.

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Posted 04 April 2013 at 02:31

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Update:

Took out Damnation for Slagstorm (or Pyroclasm, unsure). Wraths are usually good in decks with not much removal, but I run things like Smallpox and Liliana, meaning that I can make them sacrifice their big guys. I'm pretty sure anyone can measure the ups and downs of Slagstorm and Pyroclasm is a vacuum, but I'm trying to figure it out specifically in this deck.

What's nice about Pyroclasm is that it's very quick and leaves me open to play a turn 3 Liliana or Lingering Souls. Obvious downside is not being able to hit 3 toughness creatures; I'm not too concerned about it being able to burn someone in the face.

Slagstorm is also at a convenient cost because I can play it turn 3 and leave the board clear to drop my game winning turn 4 Planeswalkers (as nice as Liliana is, it's usually not the PW that won me the game).

I'm leaning towards Slagstorm just because it seems like it will do a lot more, but I could be wrong. Definitely requires play-testing.

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Posted 04 April 2013 at 06:38

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