Forces of Nature

by PR135T on 27 January 2014

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

This deck is fairly easy... you bring out as many lands as you can... turn them all into creatures and make them indestructible after using conspiracy to make them scarecrows. Now you destroy other permanents for bringing them out and can deal damage by sacrificing them. With crucible of worlds out, you can do this 4-5 times on each of your turns. With the right card you can even play more than 4-5 lands a turn using cryptic gateway. Essentially, this is a deck made to wipe the opponents field and cause as much chaos as possible as they sit there wondering "Why did I let her/him get all that land!"

How to Play

I have 20 lands... Epic struggle... Kormus bell, my lands are creatures... I WIN!

Deck Tags

  • Creatureless
  • Land
  • 5-Color
  • EDH

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

323317

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Forces of Nature

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