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Welcome to a surprisingly effective infinity combo.
Famished paladin + rush of vitality+ sorcerers wand
This deck has been viewed 6,668 times.
NOTE: Set by owner when deck was made.
I don't see an infinite combo.Explain it please. Or else don't put false hope names.
missmana has deleted this comment.
Correction, the Sorcerer's Wand only allows the creature to target a player or a planeswalker to deal damage to.Otherwise yes, the sequence is just as you have explained missmana. :)
...WTF would Famished Paladin take damage at any point during this? The Indestructible wouldn't matter; it's entirely the life link you want. Give the Famished Paladin lifelink and the ability to tap to deal damage. Then tap, deal damage to a player, gain a life, and untap the Paladin. Repeat until the opponent is dead.
I don't get this too well either. there isn't an infinte life combo. and unitl you found something to untap it just as easily it would be able to do that. sure you can deal 1 damage each time you tap it but no infinte process. one idea is to add tidewater minion and illusionist's bracer. of course it will be no longer a standard legal deck. but that would make an infinite 1 hit point in 1 turn. as long as you had you 3/3 equiped with sorcer's wand and you casted your indestructable card.
You give it lifelink so every time the paladin it Tims it untaps.
oh yes your right. i'm sorry forgot it had that ability but i still don't see an infinite combo even with that because unless a creature or player has infinite life it is still not possible under my knowledge
it is really an infinitely repeatable loop. in MTG terms "infinite combo" almost exclusively means a series of abilities (whether triggered or activated) that, when everything has resolved, essentially resets the board state, allowing you to repeat that series again.In this case:Famished Paladin untaps when you gain life. 1. give famished paladin lifelink (meaning when it deals damage you gain that much life)2. tap famished paladin to deal damage to a player3. you gain 1 life4. famished paladin untaps, allowing you to repeat.the main purpose of this combo isn't actually life gain, but the damage that causes it. the life gain merely facilitates the repeatable nature of the combo.Now, a true infinite loop, with no interaction on either life total (losing life), poison counter total or card draw, and has no player interactions simply ends the current game in a draw.
Its nice to see a well-functioning homebrew. +1
Thanks, I love this deck, no one expected it the first time.
I don't know how you pulled this combo off, I couldn't ever get it to work. I had to to put it in a controlling shell, and that was the closest I got to getting it to go off. vs UG Merfolk https://www.dailymotion.com/video/x6je1k0
not legal in standard
well it was in april, when this deck was published.