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This is a combo deck with The Great Aurora as the win condition. The point of the deck is to cast The Great Aurora, make a copy of it, then get the original aurora back before it resolves and exiles itself. You can get it back with various counterspells that put it back into the hand or library (in which case you would need to draw it again). Riftsweeper is in there in case it DOES get exiled. Then you just repeatedly cast/copy The Great Aurora.How does this win, you might ask? In-between each casting, you use Forbidden Orchard and/or Sylvan Offering to stock your opponents side of the board with tokens. These tokens contribute to the number of cards your opponents draw, increasing the number of cards they draw each cycle of the combo. Repeat until they lose the game by drawing more cards than are in their library. If you are in danger of drawing too many cards because of tokens, use the altars to sac tokens for mana before the Aurora resolves. This gives you mana for the next round of spells to be cast and reduces the number of cards you would draw.Use Sylvan Offering + Altars to adjust the number of cards you end up with (you will be losing cards as you play Fork effects) to keep your hand stocked. Use Elixir of Immortality and other such effects as needed and whenever possible to recycle spent cards from the graveyard and keep your library well stocked with things to re-draw with Aurora and re-play.
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NOTE: Set by owner when deck was made.
I need ideas for about 20 cards to cut to make room for lands.
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alright. I'm going to draw sample hands and see what I would mulligan.
izzet chronarchizzet guildmagereiterateDjinn illuminatusArchaeomancerArchanistVolcanic VisionWoodland GuidanceRestockRelearnforklearn from the pastpsychic spiralTeferi, mage of zhalfir
Sage's knowledgePraetor's CouncilEnter the infinite (hurts to remove, i know)deja vuelven cachefossil findUyo, silent prophetshimmer myrMake a Wishincreasing vengeance lets face it, basic lands are better than a lot of these cardsalso add doubling cube
Ok, I cut some of that stuff and a some other stuff. Got room for lands now. Thanks :)
yee. just saw some cards that are a little redundant, which is fine, as long as they are good cards
There is a lot of redundancy but that's because there is a very specific purpose to the deck. I want lots of ways to copy The Great Aurora as well as lots of ways to get it back. I think I need to put in some tutors for Aurora as well
yeah i totally understand that, but for the sake of adding lands, you can remove some.
Ok, put in some various tutors to go find Aurora. I'm thinking maybe I need some more mana ramp, and I think I still need to make room for more lands as well. More cut options?
Added in some more ramp. I'm getting pretty close...
you wont have enough lands in your hand for summer bloom to be good.also elven cache is still to slow and expensive for that effect.temple bell isn't amazing when you have mikokoro already, which also produces mana.also where are prophet of kruphix and seedborn muse
I added Sasaya, Orochi Ascendant so that, after an Aurora, I can hold back 7 lands, drop Sasaya for 3 mana, and immediately flip it. Now all the basics I just dropped with Aurora tap for lots more mana. Summer Bloom and the other similar cards were so that I could then drop whatever 7 lands I held back, though that's not as important once Sasaya is out. Cut Summer Bloom. Cut Elven Cache; I have plenty of those effects anyway. Temple Bell is just an extra way to draw a card for if/when I use something like Mystic Tutor to get Aurora to the top of my deck. The Bell, Mikokoro, and Jace all have the added effect of filling opponents hands up with more cards so that the next Aurora is more likely to finish them
now you gots it
Ok, I think I've got it tuned in now. This looks like a good final list unless anyone has any more minor tweak recommendations.
Add rite of replication and crackling counter part frost titan behemoth that landfalls 4/4s parallel universe clone blasmamous act (lets face it if they board wipe you you want to pay the favor back or just even out the board utvara hellkite scourge of valkas parallel lives overwhelming standpeed avenger of zendikar
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Parallel evolution sorry I don't know where I got universeDoubling seasonApocalypse hydra hrydra broodmasterHydra omnivore
Primordial sage soul of harvest cultivate kodamas reach
Ring of brighthearth isochron scepter illusionist's bracers
sythe, I think you are listing a bunch of stuff for a typical "good stuff" Riku deck. You should take a look at the deck description. This won't be played like a normal Riku deck.
Oh shit I didn't even read it all I saw was add suggestions and it said 97 cards so I threw out what I typically put in my riku
:) no problem. Thanks for the input though