Sultai Control

by rgbrowning2 on 26 September 2018

Main Deck (60 cards)

Sideboard (15 cards)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

02418011

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sultai Control

Sultai is quickly becoming my favorite color combo in modern. It's just so deadly.


I like two 1-drop blue sorcery tactics cards like sleight of hand or serum visions in place of two search for azcantas for 3 reasons.

1- right now you're only at 6 sorceries for goyf food, and upping the count (especially 1-drops) makes goyf run better and more quickly.

2- you're currently running ten 1-drops, 2 of which are conditional reactions, and if you up the sorcery 1-drop count, you give the deck twelve 1-drops, which should guarantee (basically) a turn 1 play (and speed is delicious).

3- you're currently running 13 critters and 22 lands, so 35 of your cards aren't fetchable with flip-azcanta, and by upping the 1-drop sorceries you swing that further in the fetchable direction.



I would personally consider dropping to 1 tasigur in favor of another sorcery (maybe the third 1-drop or another maelstrom pulse), because I don't want to see tasigur in the opening hand, or realistically until the late middlegame (where he won't interfere with goyf but has enough material to hit the field fast and hard). Plus it speeds things up and feeds goyf as mentioned above.


Also maybe drop 1 darkslick shores for a creeping tar pit. The loss in tempo might be worth the extra muscle, and you have a decent chance of the darkslick entering tapped anyway.

Just my thoughts.

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Posted 01 October 2018 at 05:42

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