I'll huff and puff and BURN yo..

by rizosayain on 17 March 2010

Main Deck (60 cards)

Planeswalkers (4)


Artifacts (4)


Enchantments (2)


Sideboard (15 cards)

Sorceries (3)


Instants (4)

Artifacts (4)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

tournament worthy burn deck

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,156 times.

Mana Curve

Mana Symbol Occurrence

000560

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for I'll huff and puff and BURN your house down

tell me what you think. going to play in (standard) tounament on friday. let me know if i can make it better

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Posted 17 March 2010 at 09:14

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One thing to watch for, you have 4 Chandra in your deck. I know they are 2 seperate cards and 2 of each, but each is Planeswalker - Chandra so you can only have 1 in play at any given time.

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Posted 17 March 2010 at 09:25

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understood. i just like to get them out for the three cards most people look at the last ability as the problem but i figure the quick ability is what i go for and itf it so happens to work for the final one then great.

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Posted 17 March 2010 at 09:28

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I also wouldn't run Volcanic Fallout or Punishing Fire in full playsets for main deck, maybe 2 of each. Comet Storm's another nice spell for creature removal, it's not as good as Banefire for single target, but can crush two reasonably big creatures on a 6 drop, and gets bigger as the game goes on just like Banefire.

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Posted 17 March 2010 at 09:29

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thanks

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Posted 17 March 2010 at 09:32

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I don't really like burn, but this still looks good!

Check out my snow deck?:
http://mtgvault.com/ViewDeck.aspx?DeckID=49378

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Posted 17 March 2010 at 09:39

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2 things. One is that the sideboard can only be 15 cards, take one out, doesnt really matter which one but I would say the mark of mutiny's are the best thing to take out. Also, trust me on this, maindeck the howling mines. I have played almost the exact same thing and it has one problem, it stalls. With the mines you wont stall, or at least its harder to stall. Also a few cards to consider in your deck are;
Quest for Pure Flame - this spell will double the damage you deal for a turn, sorta like pyromancers ascension but easier to get off.
Hellspark Elemental - Its good fast damage that can come back later.
Ball Lightning - Really fast big damage.
Also I wouldn't run the Resounding Thunders...3 for 3 damage isnt that good.
Lastly I would consider putting in manabarbs for the sideboard against things like turbofog.

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Posted 17 March 2010 at 10:00

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Since you're running no creatures, and it seems you'll be dealing damage quite quickly, I might suggest a couble earthquakes, maybe just for sideboard. You'll probably be at higher life than your opponent, so taking damage shouldn't hurt as long as they're taking damage too. Also, some Land destruction in your sideboard (roiling terrain, maybe? it'll add more damage if they're playing fetch lands) would be useful, especially vs jund or any other multi-colored deck.

Also, Resounding Thunder? 3 for 3? I'm pretty sure you could find something better than that, Searing Blaze comes to mind. Even if you have to wait for landfall, dealing 3 damage to a creature AND a player is definitely worth 2 mana.

I love how you have 2 of each chandra in there, they're both great for this kind of deck, although you may not ever get a chance to play ablaze. And Valakut is amazing late game, free 3 damage a turn, possibly, more if you have more in play. Looks solid, and if you already have these cards, you should do pretty good at a tournament. I wouldn't know from experience, I haven't played in a tournament since Urza's block, so I'm out of practice. But from what I've seen from the current standard format, you definitely have a shot.

Hope I helped a little. Check out my decks if you get a chance, comment plz!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=49629
http://www.mtgvault.com/ViewDeck.aspx?DeckID=49033
http://www.mtgvault.com/ViewDeck.aspx?DeckID=49319

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Posted 17 March 2010 at 10:35

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I would suggest taking out the resounding thunder and putting in searing blazes. Considering you will be on higher health than your opponent for most of the game, I would suggest throwing in 2 or 3 manabarbs to prevent him from playing fatties. You have a lot of mana efficients burns so it wouldn't hurt you too much.

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Posted 17 March 2010 at 11:18

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alright how does it look now.

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Posted 17 March 2010 at 11:45

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for standard tournament. going to play in one on friday.

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Posted 17 March 2010 at 11:46

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Looks nasty, though U/W control might give you a run for your money.

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Posted 17 March 2010 at 15:03

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Can anyone help me create a burn deck thats not to costly? I'm new to Magic and want to create a Burn Deck. If you could put the cards and quantity, that would be great.

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Posted 17 March 2010 at 19:59

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