RoughneckBarbarian

962 Decks, 1,210 Comments, 22 Reputation

Use the rest of the room in this deck to get Sorin Markov out and control their turn with him. Win.

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Posted 11 February 2010 at 01:18 as a comment on instant win yaaaaa

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I just used this one the other day to make all my lands 30/30's that were indestructible. Baller.

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Posted 09 February 2010 at 02:22 as a comment on Chaos Orb of Doom

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That's about the only good way to do it.

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Posted 07 February 2010 at 15:16 as a comment on these snakes are like haiti. they need your help

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Make them draw cards every once in a while. The Rack is nice, but why rely on it once hands are empty?

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Posted 07 February 2010 at 11:48 as a comment on Megrim Discarder Black Spell Deck With a Twist

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Joraga Warcaller. Win.

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Posted 07 February 2010 at 11:39 as a comment on Elf Ramp

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I think this one would pull out the win fer sher if you got Pack Master and a bunch of wolves. +1.

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Posted 07 February 2010 at 09:27 as a comment on Token Rage

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Vastwood would be cool after I pop off with Slate of Ancestry + Heritage Druid, but, by that time, Warcaller will already be working. I might try to work it in after some playtesting (assuming I get them in boosters).

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Posted 07 February 2010 at 09:25 as a comment on Elves updated for Worldwake

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I'm glad I'm not the only one that knows how to play free for all games. I can't tell you the number of times I had literally nothing going on and was killed because I had the best card on the table.

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Posted 07 February 2010 at 07:12 as a comment on Worldslayer [OWNED]

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lol. Ah, D&D... How I miss that game and my level 48 chaotic neutral warrior.

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Posted 06 February 2010 at 20:28 as a comment on Mycosynth Control

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Hmmm... Mycosynth Lattice will keep your lands from biting the dust.

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Posted 06 February 2010 at 20:15 as a comment on Worldslayer [OWNED]

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There must be something I'm not seeing...

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Posted 06 February 2010 at 20:11 as a comment on OMG found out something cool

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Braid of Fire is more targeted towards Balthor and Umbral Mantle. Plus, with the new rules, mana burn is out. I tried telling my play group about the rule change and they nixed it (and I must say I agree). Mana burn is far too key to the game to get rid of. I once won a game because of Eladamri's Vineyard.

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Posted 06 February 2010 at 10:44 as a comment on These Barbarians are too smart for their own good.

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Dear god...

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Posted 06 February 2010 at 10:39 as a comment on Mycosynth Control

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Well, I'm trying to abuse Worldslayer, not just use it. I want to wipe the board and either leave me untouched or leave me in a position recover at lightning speed.

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Posted 06 February 2010 at 10:37 as a comment on Worldslayer Try 3

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Duh. Forget I said that.

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Posted 06 February 2010 at 09:27 as a comment on Double Vision

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Because ALL lands would be Indestructible, not just mine.

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Posted 06 February 2010 at 08:09 as a comment on Worldslayer Try 2

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Doubling Season doesn't double poison counters. Only counters on permanents you control and tokens under your control are doubled.

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Posted 06 February 2010 at 01:01 as a comment on Double Vision

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I don't think Infernal Genesis is the way you want to go for token generation. It also gives them tokens... I'd still keep it in, but think about Merrow-Gnawer and Thornbite Staff.

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Posted 03 February 2010 at 13:04 as a comment on Dr. Caligari

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lol. I can't quite call it brilliant, but you get a +1 anyway.

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Posted 03 February 2010 at 03:17 as a comment on Lich's Poisoned Mirror

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Good idea. I'll see if I can work it in.

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Posted 03 February 2010 at 01:36 as a comment on Mirror-Sigil Alchemist

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