Azorius Control

by Roxas100 on 02 January 2014

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (6)


Sorceries (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Modern
  • Azorius
  • Control
  • Casual

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,089 times.

Mana Curve

Mana Symbol Occurrence

2439000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Azorius Control

Ghostly Flicker? in order to abuse the various ETB effects.

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Posted 02 January 2014 at 03:42

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I never actually thought of using ghostly flicker.
Does it prevent target abilities if I use Ghostly flicker on the stack?

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Posted 02 January 2014 at 05:41

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yes it does, also it seems like your creatures are only going to get blown up if you want them to, so why the rootborn defenses?

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Posted 02 January 2014 at 09:56

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Thought indestructible sound good at the time, at least I could protect some creatures

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Posted 03 January 2014 at 04:53

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Well the thing is then you are spending 2 card slots for a board wipe and honestly it seems like you only have 3 creatures that are important to you in this deck so . . . Also just a thought while frost titan is better control sun titan could bring back any of the creatures you might have lost before. Triggering their ETB effects again (detention sphere, augur, wall of omens). Or in the case of judges familiar getting you a counterspell.

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Posted 03 January 2014 at 05:59

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I was thinking of one of the titans, Frost seemed like a better option because of it's tap down ability.
But as you said, Sun does provide more ETB effects.

I'll remove Austere and keep Supreme, because it's not counterable.

-edit-
I'm thinking of adding frontline medic, to counter some X spells, and because of it's battalion ability

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Posted 03 January 2014 at 06:37

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I dunno I feel that Austere is better (not strictly) against a non-blue deck than supreme verdict because it can hit what you need it to. I would say sideboard it, not take it. Also another thing to think about is think twice over inspiration. Its basically 5 mana for 2 cards instead of 4, but you can split up the payments. Lastly, as awesome as the medic is, it's really an aggro card more than control. Unless where you play you run into a lot of x - spells, It definitely does its job very well. Also it seems to me like mizzium skin and ghostly flicker serve the same purpose in this deck. So while its not over-loadable a good card to do mizzim skins job better is cloudshift. Giving you more ETB effects and saving a creature from getting toasted by a targeted removal spell. Lastly an excellent 2 drop to consider is meddling mage. or if you are made of money snapcaster mage. Both are excellent in control. A more aggressive creature would be blade splicer.

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Posted 03 January 2014 at 10:15

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So, Austere would be a preferred main board in contrast to supreme.
I forgot about think twice, I haven't paid attention to the innistrad block all too well. I stopped during New Phyrexia and restarted in Dragon's Maze.

I'll place the medic in the sideboard.

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Posted 03 January 2014 at 10:19

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i edited my comment 2 minutes ago, just posting so you can read the edit.

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Posted 03 January 2014 at 10:34

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Meddling Mage looks tricky to play, looks more like a sideboard card to me.
snapcaster looks more suited for this deck, but omg... the pricing

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Posted 04 January 2014 at 18:51

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Oh and a search land like misty rainforest (or even a regular one like evolving wilds, for pricing) would allow the titan to always have something to bring back once he has revived all your creatures.

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Posted 04 January 2014 at 19:04

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Oh, it's a faster ramp so I don't draw into land, right?

-edit- Oh man, Flooded Strand is so expensive, the cheaper version looks reliable with flood plain.

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Posted 04 January 2014 at 19:33

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Basically that too, its so sun titan can always have something to fetch.

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Posted 04 January 2014 at 20:07

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Deck looks a lot better after all the fixes, atleast there's some combination going on unlike before. hahaha.
Should I put meddling mage in the sideboard? I think it'd be good to have either or in the side/main

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Posted 05 January 2014 at 01:17

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well basically meddling mage is really good once you know what your opponents win conditions are. Also the flicker ability you have means that if you bounce something, you can make sure you never see it again. However, You are probably correct in that it isn't mainboard materiel, its just that its a meddling mage so you can say "you would have gotten away with it if it wasn't for that meddling mage". Anyway the deck seems pretty set, you can change up the sideboard to better deal with stuff as nessasary, but yeah seems pretty legit, though no longer modern because of the floodplains. Maybe if your feeling trolly (not comepetitive) throw in deadeye navigator and stonehorn dignitary. For no more combat steps ever. But yeah I play a blue green control deck with the same idea, only thragtusk instead sun titan and a couple of deadeye navigators as the bounce engines. A bunch of creatures with ETBs and what have you. Flickering is one of the greatest things in the game and i do my best to spread that knowledge.

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Posted 05 January 2014 at 01:45

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