scc0014

1 Deck, 10 Comments, 0 Reputation

Ahh, ok. I see it now. Thats a pretty nice combo to get off :P

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Posted 10 May 2010 at 11:34 as a comment on Gena Isaacs

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How do you get the infinity cast off? I must be stupid or something i guees, but i dont see it :(

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Posted 10 May 2010 at 01:02 as a comment on Gena Isaacs

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I like the eel umbra better than the lifelink in my opinion. I also don't understand how you are supposed to get the eldrazi consription out with OtV. Pacifism is also a decent enchantment to trigger Aura Gnarlid. I had trouble with fast decks and i threw in some wall of denial ( 0/8 defender shroud flyer for 1 U W) and that helped for defense until i threw out some shit. Other than that, the deck is really fun to play with.

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Posted 28 April 2010 at 11:20 as a comment on Aura the Vaults Standard - Evolved - Comments please

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k thx

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Posted 28 April 2010 at 11:06 as a comment on Aura the Vaults Standard - Part Deux

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I really like where this deck is going. It's definately in my budget and it looks like it can become a potential threat in games to come. I'm thinking of scooping up these cards before they go up in price. Please reply and tell me how this deck runs against a traditional Jund, Mono Red Burn, and Mono Green Ramp decks. Thanks :)

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Posted 26 April 2010 at 10:26 as a comment on Aura the Vaults Standard - Part Deux

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The one big challenge I have with this deck is mass removal spells. My only chance for my creatures to survive is to try and drop the Eldrazi Monument to give them indestructible. Sacrificing a creature is no problem once i get it out and if someone O-Rings it, i've got my naturalize to get rid of it. This deck is crazy fast in getting shit out and fun to play with.

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Posted 21 April 2010 at 09:45 as a comment on Mono Green Wolves (Standard)

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large enough sideboard......

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Posted 19 April 2010 at 14:00 as a comment on Rise Of The Eldrazi Pre-Release

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The deck looks cool and stuff but it may hit some trouble along the way. I think this deck may run a bit slow and the spawns can be killed easily by things like, maelstrom pulse, earthquake, and volcanic fallout. My suggestion to you is to add in some Eldrazi monuments to give ur spawns and other stuff (+1/+1, flying, and indestructible). It requires u to sacrifice a creature at the begining of ur upkeep but it would prevent ur spwns from getting raped up the ass, and u can just sac a spawn for mana so it doesnt hurt u that much at all.

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Posted 19 April 2010 at 11:37 as a comment on Eldrazi Spawn

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throw in some noble hiarchs and maybe some path to exiles and oblivion rings for removal

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Posted 19 April 2010 at 11:28 as a comment on Bant Exalted

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This is what i would replace:
-4 doomblade
-4 hideous end
-4 disfigure
-10 swamps
-2 liliana vess
-1 megrim and guul draz specter
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+4 terminates
+4 blightnings
+4 earthquakes
+6 mountains
+4 dragonclaw summit things
+4 lighning bolts

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Posted 31 March 2010 at 13:31 as a comment on Standard Megrim

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