Melek burn

by scottysjo on 05 September 2013

Main Deck (100 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A burn deck for commander I built for a friend.

How to Play

It doesn't use counterspells to avoid hitting them once it gets rolling. The general hope of the deck is to get Melek out and then cycle through the deck casting spells over and over.

Isochron scepter with mystical tutor wins with Melek out by switching from beacon to beacon.

Dream halls lets you play the card off the top of your deck by discarding, or there are 2 infinite mana engines in the deck (turnabout & mirror sheen, Deadeye & Palichron) and there are various shuffle/draw mechanics to get land out of the way. Drawn land is fed to seismic assault.

Mirror Sheen can abuse any spells that target players: draw spells can be copied with dream halls out for more discard bait, or direct damage can target yourself to copy and dish out across the board. Mana engines with that win the game. The extra turn tech also likes the sheen.

Without Melek or future sight to spin through the deck the deck has plan B: turn draw into a weapon. It has psychosis crawler, niv-mizzet, and words of war to harness all the draw buttons for win.

Deck Tags

  • EDH
  • Commander
  • Melek
  • Burn

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,226 times.

Mana Curve

Mana Symbol Occurrence

0620330

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Melek burn

to post a comment.