EDH: Deception

by SeanL on 13 December 2015

Command Zone (1 card)

Creatures (1)

Main Deck (96 cards)

Sideboard (1 card)

Artifacts (1)

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Deck Description

Phenax, the ultimate Miller ... the better your creatures' toughness, the better Phenax's milling becomes. So ... what has the best toughness for any given CMC?

...

WALLS.

How to Play

Mill for all you're worth!

Deck Tags

  • EDH
  • Mill
  • Phenax
  • walls

Deck at a Glance

Social Stats

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This deck has been viewed 1,477 times.

Mana Curve

Mana Symbol Occurrence

0421200

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for EDH: Deception

My biggest suggestions are these two:

Hedron Crab
Nemesis of Reason

The crab is just a low cost card with mill functionality already built in. Also is 0/2 instead of 1/1.

Nemesis really ups the ante mill wise, but also has a huge toughness to utilize Phenax if attacking isn't an option.

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Posted 20 January 2016 at 16:07

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Another card I just found was Riddlekeeper. Because of it's toughness and your defensive themed deck I though it might fit. http://www.mtgvault.com/card/riddlekeeper/CMD/

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Posted 20 January 2016 at 17:22

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What 1/1 are you talking about? :confused:

Hedron Crab is nice - the Landfall millage fits well. I can probably swap it for the Gatewardens.

Nemesis of Reason ... is nice, sure. But it requires attacking - opening it up to being killed by blockers. I'll consider it, but it's an unlikely addition.

Riddlekeeper is pretty nice too - I think I'd prefer it to the Hedron Crab, to be honest. Indeed, I can replace the Gatewardens with this one w/o hesitation.

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Posted 20 January 2016 at 19:07

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I was just referring to the majority of cards that have 1 CMC have 1 power and 1 toughness. (1/1) But your deck is built off of toughness and not off of any actual attacking power, so the 0/2 would be better. I'm not sure if that was conventional way of writing though on my part.

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Posted 20 January 2016 at 19:31

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Ah. Yeah, going for Defenders is indeed going to pre-balance most creatures towards Toughness over Power, for the same mana cost. :)

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Posted 20 January 2016 at 19:52

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And, I've had another look at Riddlekeeper, and swapped out a Toughness 3 / CMC 2 wall for it. Sure, Riddlekeeper costs +1 mana, but has +1 toughness AND dissuades any "slowly chip away at me" attacks.

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Posted 26 January 2016 at 21:21

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Ooo, have you thought about Mesmeric Orb? Whenever a permanent becomes untapped, that controller mills 1 card.

Since you won't ever be attacking, your creatures won't ever untap, so it would really hurt your opponent.

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Posted 27 January 2016 at 04:27

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I think you didn't read Phenax's effect very well: he gives your creatures the ability to _TAP_ to mill cards.

...

Let's say I've got 5 mana on the table, and have JUST summoned Phenax to the battlefield. It's turn 6, and my in-play permanents consist of (in order of casting):

Shield Sphere [[0/6, Defender; {0} to summon]]
Wall of Tanglecord [[0/6, Defender; {2} to summon]]
Glacial Wall [[0/7, Defender; {2B] to summon]]
Clinging Anemones [[1/4, Evolved +1/+1, Defender; {3B] to summon]]
Bubble Matrix [[noncreature; {4} to summon]]
Phenax [[4/7, Indestructible; {3UB} to summon]]

(Note, I am in fact assuming that 1 turn passed with no mana put on the table by me)

... So, I end my turn, and you do whatever you like. Then, when you say you're done? During your end step, I tap every creature except Phenax (who still has summoning sickness) ... and mill you for 6+6+7+5, or, 24 cards.

Then as my seventh turn begins, those four walls untap ... and Mesmeric Orb would bite me in the arse. I cast (random choice here) Levitation [{2UU}, all my creatures gain Flying], and end the turn; you do whatever, and in your end step I once again tap everything, this time _including_Phenax, and mill you for another 31 cards (totalling 55 so far).

My eighth turn begins, and 5 creatures untap - Mesmeric Orb again would bite me. At this point, you and I are both 14 cards into our 99-card libraries now, and have 85 cards left to draw (before any milling is accounted for). I IMMEDIATELY tap everything again, and mill you for another 31 ... emptying your library completely. I end my turn, and you lose - unable to draw a card.

...

Mesmeric orb would hurt me more than it hurt you, because I _do_ tap (and thus, untap) creatures. Just, not to ATTACK with them. :) So, thanks for the suggestion, but it just wouldn't work out.

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Posted 27 January 2016 at 07:49

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Yeah, you're correct. I forgot the commander you're using. Got all excited about walls; all this Trump stuff is making me delirious with them.

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Posted 27 January 2016 at 15:00

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:) In another mill deck, the Orb would be great. Just not _this_one. :)\

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Posted 27 January 2016 at 21:06

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