Thrasios + Ravos 4.0 (G,W,U,B)

by SlayterMtg on 11 August 2018

Command Zone (2 cards)

Main Deck (98 cards)

Sideboard (10 cards)

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Deck Description

This is an extremely flexible control deck designed to play in groups of 3-5 players. There are three MAIN win conditions.
1.) Infinite Mana: use Tooth and Nail to retrieve Palinchron and Deadeye Navigator. Once you have both on the battlefield use Thrasios's ability until you draw Debt to the Deathless, or Torment of Hailfire.
2.) Breaking Cabal Coffers: build up the land count on the battlefield while controlling Urborg, Tomb of Yawgmoth. When you are ready to combo off play Cabal Coffers and use untap land abilities (Rude Awakening, or Frantic Search) to tap it multiple times for tons of mana. Then dump that mana into Torment of Hailfire or Debt to the Deathless.
3.) Approach of the Second Sun: This on its own is a win condition. However, it can be made much better using a few cards with it. First, having Alchemist's Refuge to be able to cast it right before it becomes your turn. At this point there are two main options. First, having either remand or unsubstantiate to counter your own Approach of the Second Sun. This will put it right back to your hand, count towards the first cast trigger, and set you up to win on your turn. Second, using a tutor to return Approach of the Second Sun back to your hand or top deck.


~~~Definitely getting close to the final version at this point, and all suggestions are welcome~~~

How to Play

Using the land/mana fixing abilities in your opening hand, setup playing Thrasios no later than turn three. Once you have Thrasios on the battlefield keep your mana open almost every turn to use Thrasios's ability before your next turn (at least 90 percent of the time bottom the first card unless it is a land). Keep repeating this process until you can use one of the win conditions listed above.

There are other ways of winning, such as windfall/dark deal mill. Very unreliable but still possible.

~~Reasoning behind Ravos as the partner. Gives my deck access to white and black spells, as well as being able to replay my limited number of creatures in the deck. Also helps retrieve my infinite mana combo if it goes into my graveyard.

Deck Tags

  • Competitive
  • Land
  • Commander
  • EDH
  • Control
  • Graveyard
  • Infinite Combo
  • Removal

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

192014016

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

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