Sural-Hawks (HELP)

by slothosaurus on 27 July 2011

Main Deck (60 cards)

Sideboard (15 cards)

Land (1)

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Deck Description

A caw-blade deck focused much more heavily on white, and tapping down, than it is on cards like into the roil. It's that way basically just to help get my sword hits in, and to prevent damage.

the deck's name btw, is from the whip like weapon that Gideon Jura uses, It's called a sural, thus the name. :P


I'm just trying to help improve / work on the new caw-blade that seems to be doing so well in standard. The cincinatti top results didn't seem to be very caw-blade esque at all, with only 2 equipments, which is a shame in my opinion, as some of those cards are really worthwhile... At least I think so.
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Anyways, let me know what you think.
I'm trying to work on the tempo, and the sideboard, which both seem off, as well as MB weaknesses to certain cards like day and black sun zenith. Idk, the second probably won't be seen a lot, but it just looks like it could have some potential but isn't looking up to it right now, which is a shame in my opinion.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 2,874 times.

Mana Curve

Mana Symbol Occurrence

259200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Sural-Hawks (HELP)

I like it... I think I like ponder over preordain though. Looking at 3 vs 2 cards is a win.

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Posted 27 July 2011 at 04:52

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I think ponder is really only best used with shuffle, and as I only have 4 cards that provide shuffle (though very consistently,) I think I like ponder beside it, just not enough to rock 4of, or even really 3of when i could play 1 more preordain over it.

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Posted 27 July 2011 at 04:56

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I think preordain is better because it allows you to put any junk cards or cards that have no relevance to a current board situation on the bottom of the library, where as with Ponder you have to keep them.

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Posted 27 July 2011 at 05:01

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yeah I definitely agree. Preordain is definitely more solid, but that's why I'm only running 2 ponders - for working with the shuffle effect provided by squad hawks.

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Posted 27 July 2011 at 05:14

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yeah I definitely agree. Preordain is definitely more solid, but that's why I'm only running 2 ponders - for working with the shuffle effect provided by squad hawks.

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Posted 27 July 2011 at 05:28

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I believe your deck is good, and I think you can protect yourself against day of judgment or black sun zenith, other but by counter it, so keep one in your hand!

I'm doing an esper deck T2. check it out

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Posted 27 July 2011 at 04:57

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I agree, which is why I debated negate vs spell pierce in my SB. I think it's probably more poweful, i just don't want to have to keep 2 mana open. that's rough while I'm having to equip / lay down cards at the mana curve they're supposed to be at. especially compared to spellpiece. that extra mana is just a big deal. :/

I also think that, although it doesn't work for day or black sun, brave the elements might be a solid SB card against red to combat pyroclasm and slagstorm. Idk if it's a big enough deal though. Meh...

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Posted 27 July 2011 at 05:03

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I'd go spell pierce over negate, but that's personnal.

Comment please: http://www.mtgvault.com/ViewDeck.aspx?DeckID=214610

But after reflexion, if you match up against an opponent that plays either Black sun zenith or day of judgment, he's probably playing a control deck, and thus love lands, and thus 2 might not be that hard to pay. Go for Negate.

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Posted 27 July 2011 at 05:33

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I really like the deck, and it definitely looks like it will do the job. I feel like it might crumble a little though against a really aggressive deck. It just doesn't look like the control is there, but then again you don't have to control too long.

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Posted 27 July 2011 at 05:39

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yeah, that's where the lawkeepers help. I originally had the m12 1 white mana 0/3 that has, when blocks, gain three life, but i realized i prefer firewalker, b/c most of the aggro decks are red, not largely tempered steel - at least in my area. but i agree, without stabalizing it's very, very hard to win. :/

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Posted 27 July 2011 at 05:54

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yeah, that's where the lawkeepers help. I originally had the m12 1 white mana 0/3 that has, when blocks, gain three life, but i realized i prefer firewalker, b/c most of the aggro decks are red, not largely tempered steel - at least in my area. but i agree, without stabalizing it's very, very hard to win. :/

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Posted 27 July 2011 at 05:59

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yeah, that's where the lawkeepers help. I originally had the m12 1 white mana 0/3 that has, when blocks, gain three life, but i realized i prefer firewalker, b/c most of the aggro decks are red, not largely tempered steel - at least in my area. but i agree, without stabalizing it's very, very hard to win. :/

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Posted 27 July 2011 at 06:26

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I don,t think War and Peace is that of a good equipment, so I would go and try this: take out one of them and try graplling hook.or batterskull, or both by taking out war and peace.

Oher than that, your deck is classic, yet different, because of the creatures you use and their synergie with your equipments, yet, you can't fetch these. and classic because of the spells you use. I don,t have much to say about your deck.

Ho and I replied your comment you did on my deck.

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Posted 27 July 2011 at 06:53

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I dont really think you need the dismember, you already have enough creature control with lawkeepers. Id put in puresteel paladin and some batterskulls if youre not trying to go budget, you could probably swap out the shikari and angel
comment on my new deck please: http://www.mtgvault.com/ViewDeck.aspx?DeckID=217780 :)

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Posted 04 August 2011 at 01:59

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