sumguy

51 Decks, 14 Comments, 0 Reputation

You're completely, totally, 100% correct with regards to Jace. However, there's something to be gained in the joy of simply having a playset of one of the most annoying and overpowered cards in the current setting, and then slotting it in a deck just for shits and giggles.

But yes, better options exist.

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Posted 03 May 2011 at 07:41 in reply to #158590 on Cuddlefish and Asparagus

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You're retarded.

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Posted 04 January 2011 at 03:03 in reply to #71337 on Angel Animator

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Razia boros and nobilis of war are terrible. Get rid of them and add 2 more hearthfire hobgoblins and 2 more balefire lieges.

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Posted 02 January 2011 at 15:07 as a comment on The New Boros Legion

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I like it. Could use a Kabira Vindicator or 2.

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Posted 01 January 2011 at 18:52 as a comment on Knights of Shining Darkness

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Very straightforward deck, but the synergy between cards like nip gwyllion, edge of the divinity, deahtbringer liege, and all the lifelink makes it competitive. Lack of a hard win condition may hurt it though.

When I ran a deck similar to this one, I had a win condition of Urborg, Tomb of Yawgmoth, and Crusading Knight. Hilarious fun in multiplayer games, and still powerful in duels.

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Posted 25 April 2010 at 01:14 as a comment on Divinity of win!

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Incredibly slow for a red/white deck. It looks like you passed over some of the obviously better cards for variety, which doesn't work in this case.

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Posted 25 April 2010 at 00:50 as a comment on Boros Battlefield

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None of the cards you listed are standard legal (as the title of the deck suggests). I won't bother to comment on your opinion of Eldrazi cards and annihilator in a sacrifice deck....

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Posted 24 April 2010 at 21:21 in reply to #62867 on Sacrificial Spawn (Standard)

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Silly omission. Power sink is 100% better and now rectified

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Posted 22 April 2010 at 20:32 in reply to #62653 on X Artifacts

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http://mtgvault.com/ViewDeck.aspx?DeckID=55589

Modified version.

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Posted 19 April 2010 at 01:22 as a comment on Infinite Mana Burn

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I'm confused about your choice regarding the ball lightning and hellspark elemental.

Replace the hellspark with banefire. With infinite mana, it would reduce the cards required to win by 1 (You need crab umbra and either brimstone or pyromancer, with banefire you just need banefire.)

Replace the brimstone mages with cunning sparkmages. In standard the speed will help you more than the survivability of the brimstone.

Also toss in another filigree sages.

And then toss in a couple acts of treason for a nice FU to all the players using the same infinite mana combo for the eldrazi.

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Posted 19 April 2010 at 01:02 as a comment on Infinite Mana Burn

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On the contrary, with a Myr matrix and mana echoes in play, playing a fifth myr will produce enough mana to allow myr matrix to trigger an infinite number of times, while producing for the player an infinite amount of mana as they continue coming into play. Then you can peg them for an 18 Quadrillion Damage Banefire.

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Posted 14 April 2010 at 00:42 in reply to #60793 on Myr Power?

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Thanks for the suggestions. It's slightly modified from the original. Took out some stuff that didn't fit and a couple redundant things.

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Posted 07 April 2010 at 17:11 as a comment on Playing with dolls!

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Good suggestions, thanks for the input

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Posted 15 March 2010 at 10:16 as a comment on Land Burninator

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Wall of blood combos with rite of consumption.

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Posted 13 December 2009 at 19:23 as a comment on Stupid black

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