Hardkor equipment

by surewhynot on 12 November 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (12)

Artifacts (3)

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Deck Description

I hate cats...So I couldn't bring myself to make a cat equipment deck. So instead I'm going to make a Kor(ish) equipment deck that abuses a lot of nifty tricks.

This is also a Deck Challenge entry.

Deck Tags

  • Theme

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,976 times.

Mana Curve

Mana Symbol Occurrence

180000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Hardkor equipment

By the way, this can win on turn 2.

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Posted 12 November 2010 at 18:03

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nice deck im adding my kor equip deck in a day or 2 depends on then i have the time since im new here :P
im uploading every deck i have so hope ull check them out

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Posted 12 November 2010 at 19:45

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I'd be happy to.

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Posted 12 November 2010 at 19:50

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Your a pretty good guy at these deck building shenanigans surewhynot, keep up the good work, its opening my eyes to different combos and ways of implementing things in my decks

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Posted 18 November 2010 at 12:53

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Hey man thanks, I really appreciate that. I'm glad my decks are helping you out too.

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Posted 18 November 2010 at 15:00

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what is the condition for a turn 2 win? Currently trying to build a type 2 Kor equipment deck, so my other question is are all of these type 2 safe?

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Posted 06 December 2010 at 15:34

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in my opinion, you've got too many equipments in this deck. you want to be drawing and playing your creatures ASAP and when your hand is filled with 2-3 equipments, it slows the whole deck down. drop the bonesaw, infiltration lens, and jitte.

Consider putting in journey to nowhere. The removal will definitely help when you get a less than ideal draw. It also combos well with kor skyfisher (which should go in here as well). Sejiri steppe is also useful

Looking solid so far. Could you check out my jund sacrifice deck please? http://mtgvault.com/ViewDeck.aspx?DeckID=137503

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Posted 20 January 2011 at 16:38

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drop the jit...did he just say...drop the jit....he didnt....you didnt mean it...did you? a turn one duelist, turn to jit, turn three duelist with jit is the best combo ever of all time... (kidding XD)
in all seriousness though, the removal would help, and i do recomend removing infiltration lense but the bonesaw and jitt need to stay bonesaw for a nifty metal craft quicky equipment and jitte for being a monster equipment (:

Also i would play a playset of armament master (:

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Posted 19 February 2014 at 08:02

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also, remove memnite's and ornithropters maybe all together and pt a heavy kor aspect into the deck, maybe only take out memnites and really pump in a playset of auriok edgewrights(:

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Posted 19 February 2014 at 08:04

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Why is Dragon's Claw sideboarded over Kor Firewalker?

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Posted 09 July 2011 at 12:37

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