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basically a creature control deck with the far // away mechanics.... send opponent's creatures back to his/her hand and then make them sacrifice/destroy more with agent of the fates, desecration demon, hero's downfall.
this deck revolves around the return to hand / destroy effects. You want to make sure your opening hand has either the agent of fates or the fortune hunter, and from there, use spells to make their abilities work, and I've always loved hidden strings as a card, u can constantly target two creatures, as well as use it for mana ramp (untapping lands), as well as for defense (untapping creatures after battle etc).There is a soft-lock combo in this deck. You need an agent of the fates on the field, with an aqueaous form enchantend onto it. Then, use hands of binding on your w.e, cipher it onto the agent, and everytime he swings for unblockable, you get to use hidden strings again. just use both effects of the agent, or the fortune hunter if hes on the field for card draw. The triton tactics are also very handy for the desecration demon. declaring combat, if they sacrifice a creature to the demon's effect, you can untap it with the tactics and still swing in for a 6/9.
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basically a deck idea i recently thought of. any tips or advice is appreciated, and feel free to check out my other decks :)
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