Thank you! I really like it. As to your land comment I may change it up a bit and use some Mox Opals and other artifact ramp and drop the lands down, but so far I haven't seen that be too much of a problem. :)
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Yeah it's Modern but the Superion is not the main focus its just something I would enjoy to drop on someone for free on turn 2. Doesn't have to happen all the time for the deck to be successful. What I was aiming for was Leveler + Laboratory Maniac and then Gitaxian Probe or Thirst for Knowledge for an instant win off the card draw. I may want to put a different counter than Remand for protecting the Lab maniac hitting the board (since countering their counter would make me draw too early and I would lose) but maybe I could play the Maniac first (since not many people would counter him without a win-con on board already) and then play Leveler, use the Probe or the Thirst and Remand to counter their reaction. It's a pretty neat deck and it surprises people a lot haha. Thanks for your input though I really appreciate it.
It's not that I am on a budget but I am playing this in Modern :)
In a format where extraction is heavy, having a backup for your one win condition is a very good idea...
Thank you! That's almost exactly how I figured that would go. This deck is pretty awesome, true story.
Yes. Obviously. I was looking for a general answer from him though; I know its situational - that is the point of the sideboard - but I'd like to know how he boards those in without ruining the integrity of the deck. :)
What do you generally side out when you are putting in Thoughtseize and/or Slaughter Games??
I got it bro, the untranslated versions are something i really want to get into at some point!
ballin. terrifying deck imo
I posted it; called EDH Superfriends. It's not optimal as it's only the cards that I had on hand but its still incredibly fun
I'll get it posted soon; I've been quite busy lately haha.
I had thought about them but I decided against it (I cant remember why anymore). I have taken the deck apart recently in favor of others anyway :P
I like your deck! Colorless EDH is challenging due to the unique land base and cards that dont always flow well together. However, I did notice you had Vedalken Shackles in here; that card in this deck can only grab creatures with power 0 since you don't have any Islands. Also when I built my Ulamog EDH ( http://www.mtgvault.com/tambornegro/decks/ulamog-edh/ ) I tried to make sure all my lands had additional useful abilities since I didn't need any colors. I only say that because your Panoramas and some others in there are kinda useless other than for the adding 1 colorless mana. Just some food for thought. Please feel free to look at my deck for advise; it was designed to do something a bit different but the land base worked brilliantly; I had Ulamog out turn 2 once, it was awesome.
monocolored is overrated :) i read it and promptly forgot it my bad lol. i had an angel edh deck back when, maybe ill reconstruct it on here or something
heres a dragon deck i planned to use in standard before theros rotation but didnt finish in time lolhttp://www.mtgvault.com/tambornegro/decks/dragons/
this deck is dirty...and its exactly how i imagined my zo-zu deck going...im stealing this hahahah
unfortunately both tinker and tolarian academy are banned in edh, but in terms of suggestions i would remove filigree angel as well; shes way too expensive for the mediocre ability she gives (in my opinion). as for land base, theres always the shock lands from ravnica, the hybrid lands from shadowmoor and eventide, and the creature lands from worldwake!
You don't want to run Talrand? He's a boss man!
it actually does work haha. they only have 20 life and with ash zealot getting at least two attacks in and vexing devil shooting em for 4, the hellrider only needs one, maybe two attacks and its game. the creature hate prevents alot of blocking so its usually an open field
You probably don't need 4 Cavern of Souls. Have you thought about Slumbering Dragon? It may keep opponents from attacking you early since you have so little protection during the early game. Archwing Dragons may be a nice addition as well since they are a little more difficult to kill.
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