theactr

1 Deck, 22 Comments, 0 Reputation

I absolutely LOVE the background knowledge for the clan. Do you have plans to do the other nine?

0
Posted 19 July 2018 at 13:42 as a comment on Ravnica: gruul

Permalink

You might could try Vigilante Justice for some indirect damage here and there while you build up...it may help out later if you find you arent doing enough...also Conjurer's Closets will allow you to flicker some humans or other creatures until you can pull off your ultimate goal.

0
Posted 12 February 2013 at 01:58 as a comment on Human's Rise

Permalink

I might would sideboard some Murder's for the Swing's...simply because if you wait until you have taken damage enough times it could be bad for you especially if you arent getting the cards you need to drain their life. Also, a playset of Obzedat may be too many. I would like to recommend a combo I found with the Orzhov guildmages and Exquisite Blood. Together, they create an infinite loop of life drain.

0
Posted 12 February 2013 at 00:09 as a comment on Orzhov life drain control

Permalink

Lord of the Undead would be a good replacement for Gravedigger. It costs one less to cast, its ability can be reused and it gives other zombies +1/+1. :)

0
Posted 01 September 2010 at 21:55 as a comment on Zombies

Permalink

I love your deck strategy. My cleric deck also follows a life gaining pattern.
I'd like to suggest a card to you...Battletide Alchemist(or something like that, check out my deck if you need exact spelling). It can prevent X damage to a player where X is the number of clerics in play under your control...and this ability does not require any cost to activate...the only downside to him is that he is a 5 CMC creature so it takes a minute to get him out. And I believe it is for every source too.

Anyways just a suggestion. I love your en-kor/Oriss combo :) sweet

0
Posted 06 March 2010 at 13:59 as a comment on Cleric Deck life gain

Permalink

I have a buddy with this same deck strategy. And it is a sickening deck. Stands up well to pretty much whatever is thrown on the field.

0
Posted 24 February 2010 at 22:52 as a comment on Fun Merfolk Mill, Life Gain, Trap Deck

Permalink

I love the deck strategy and it is sick. Though by turn six I dont see how you can make an opponent skip two attack phases with one direct hit from the angel.

0
Posted 24 February 2010 at 22:50 as a comment on Sixth Sense

Permalink

Stuffy Doll FTW!! I like the Pariah and Stuffy combo.

0
Posted 24 February 2010 at 22:45 as a comment on Voodoo

Permalink

Good looking deck. I like the pollen lullaby. A good card for your deck might be intimidation bolt. It costs three total(one colorless one red and one white) and it does 3 damage to one creature...and other creatures cant attack this turn. It is a good instant to help shut down opposing forces.

0
Posted 27 January 2010 at 22:36 as a comment on R/W Aggro

Permalink

TheACTR is here!!!! WOOT!

0
Posted 12 January 2010 at 12:36 as a comment on Master Database 2

Permalink

bonjour to all of my fellow MTG friends
~TheACTR approves of this message~

0
Posted 10 January 2010 at 22:09 as a comment on Member Database

Permalink

'Appy New Year to all fellow planeswalkers!!!

0
Posted 01 January 2010 at 01:51 as a comment on HAPPY NEW YEAR!!!!

Permalink

Very nice indeed. I love the Thrumming Stone/Relentless Rats combo. Play one and virtually all of them come out each with their own ripple hitting the stack. Very clever. Thinking now of adding some Thrumming Stones to some of my own decks.

0
Posted 01 January 2010 at 01:49 as a comment on Truly Relentless Rats

Permalink

I love this. +1 from me

0
Posted 01 January 2010 at 01:36 as a comment on AMERICA!!!!!

Permalink

At least it did...it might not anymore.

0
Posted 31 December 2009 at 01:47 as a comment on FIGHT FOR LIFE

Permalink

The ability lifelink does stack. So giving a 3 powered creature lifelink that already has lifelink will result in a 6 life gain.

0
Posted 31 December 2009 at 01:39 as a comment on FIGHT FOR LIFE

Permalink

love the deck idea... good thought process
i see your deck is week against counter spells or destroy enchantment effects. Some Dash Hopes may be a card you would wanna look at for a potential side deck card. It either counters a spell or they pay five life to counter it.
Other than that i dont really have any ideas to better your deck but if i come up with one you'll be sure to know

0
Posted 29 December 2009 at 01:50 as a comment on Mortal Combat

Permalink

theactr

0
Posted 29 December 2009 at 00:38 as a comment on Member Database

Permalink