TheLegendaryFisherman

19 Decks, 12 Comments, 1 Reputation

I like Hidetsugu's Second Rite. 10 burn is pretty hard to pass up.

I think I'll do:
- 4 Flame Rift
+ 4 Hidetsugu's Second Rite

In my eyes the 3 weakest cards were Flame Rift, Needle Drop, and Magma Jet. The draw from Needle Drop keeps it in the deck, and now that I kinda have almost the combo mentality with Hidetsugu's Second Rite, the scry ability of Magma Jet kept it in the deck.

Thanks again for the great suggestions.

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Posted 20 November 2011 at 17:09 in reply to #215994 on Legacy Burn

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Wow I obviously haven't checked this deck in a long time...

Totally agree on fetchlands, so I'll do that now. I'll also begin reading all these posts more closely for card suggestions.

Thanks everyone.

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Posted 20 November 2011 at 16:18 as a comment on Legacy Burn

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I agree with durick. Birds of Paradise is pretty much necessary in this deck.

Also 4 of each legendary is going to lead to so many bad hands... just so unfortunate that doran is legendary.

- 1 Doran the Siege Tower
- 2 Sapling of Colfenor
+ 3 Birds of Paradise

Also I don't really like the Indomitable Ancients. I like Bosk Banneret much more for this deck.

- 2 Indomitable Ancients
+ 2 Bosk Banneret

Try to configure it so you get up to 4 Bosk Banneret and 4 Birds of Paradise.

Also try Murmuring Bosk. That card just screams Doran.

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Posted 14 January 2011 at 12:28 as a comment on Trees can smash you! Watch out!

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Love merfolk.

Spreading seas is interesting... I'll have to consider that for my own Merfolk deck.

I play a lot of aggro decks around me, so this would be too slow in my area. I seriously recommend getting Force of Wills gradually, they're such life savers.

Here's my deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=110904

The differences:
Umezawa's Jitte, Mutavault, Stifle, Force of Will, and Cursecatcher.

Like I said, I face a lot of aggro so Jitte is awesome for that. Mutavault gets boosts from all your lords so you might want to consider it. Stifle is just a good card that I threw in to get from 58 to 60... slows down decks with a lot of fetchlands. Force of Will is the best blue card out there. And Cursecatcher is a nice 1 CMC card that gets you some extra negation occasionally.

In my testing, I found that Sovereign was the least useful Merfolk of the 5 you have + cursecatcher. Maybe it works better for you.

Hope I helped.

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Posted 09 January 2011 at 11:42 as a comment on Legacy Merfolk

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I don't want to draw a progenitus, so adding a second makes me more likely to have a dead card in hand. My second option for natural order if I draw Progenitus is Elvish Piper. I've seen other decks use a slew of other options but I'd rather keep with the Progenitus route while simultaneously maintaining the elvish theme. Also if I draw piper and progenitus that combo is easier to swallow.

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Posted 03 January 2011 at 07:20 in reply to #111827 on Legacy Elves

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Edit:

- 4 Incinerate
+ 4 Needle Drop

I really like needle drop for being 1 mana, and providing me with a draw when I don't have any other options. Also the 1 burn is decent... I think that 1 burn (maybe) plus a draw for 1 mana is far superior to the 3 damage for 2 mana from incinerate...

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Posted 18 November 2010 at 22:23 as a comment on Legacy Burn

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Personally I think you want 4 matrons. Also a goblin sharpshooter would be nice. Not sure what to replace, though.

Also chain lightning is another good burner worthy of consideration.

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Posted 07 November 2010 at 10:23 as a comment on Goblin Burn

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Yea I was just about to get on here to fix this thing up.
Doing:

- 2 Jitte
+ Daze
+ Standstill

Jitte is good against Goblins but I think it's best coming in from the side... changing that up too.

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Posted 04 November 2010 at 19:13 in reply to #96636 on Legacy Merfolk

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Yea I think I will run it. I've thought about it more and I think I'll replace either Incinerate or Flame Javelin. Those are the cards with the worst burn / mana ratio. Which of those do you think is worse?

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Posted 04 November 2010 at 17:02 as a comment on Legacy Burn

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Definitely agree on flame rift and rift bolt. I'll be adding those to the deck.

Price of progress was already in the deck, but I agree it should be there.

Grim lavamancer is cool, and I may try out him and mogg fanatic to get a little creature action in here. Kinda wanted to keep it creatureless but lavamancer may be too much to resist.

Thanks for the card ideas.

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Posted 02 November 2010 at 19:01 in reply to #96280 on Legacy Burn

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I kinda like fireball/blaze/banefire as a final kill shot. I need to consider whether they are fast enough, this deck wants to win within the first 4 - 5 turns. That way those cards would only do max 4 damage (assuming I've gotten a land drop every turn). I'll have to test those out.

Similarly, searing flesh and lava ax don't have a good enough mana/burn ratio. 1 mana per point of burn damage won't cut it in this deck. This deck won't last long enough to get 7 lands out for searing flesh, and lava ax doesn't really compare to banefire.

Thanks though, I appreciate the suggestions and may test banefire in a few spots.

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Posted 02 November 2010 at 18:56 in reply to #96262 on Legacy Burn

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His only black/green cards are 3x Progenitus (= 6 black, 6 green) and 1x sphinx of the steel wing (1 black).

Advice:
- Echoing Truth
- Pyroblast

Not sure why those are in there or what to replace them with, though.

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Posted 31 October 2010 at 16:16 as a comment on Sneak Attack: Legacy Format

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