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Goblins have always been my favorite of the creature types, and it appears now after 12 or so years of being away from MTG they have gotten their due support by card designers.I was introduced to Commander/EDH recently and i love it. Prolly wont play standard, costs too much to get groupings of some of the better cards/essentials.
Commander:: Krenko, Mob BossThis deck is all about getting goblins out on the table, with hastey haste haste haste. More Goblins i can generate fast, and swarm and/or use last stand or Skirk Prospector/Altar and nuke with Fireball.The 2 Dwarves are there for the power ramping cards, Make them unblockable, and then generate tokens making them an unblockable 28/1 makes some guys cry.My record in EDH in group play is 2-8 with an earlier version of this deck, and about .600 in 1v1. The deck is set up how i would walk out the door right now and enter into the bi-weekly EDH tourney at the local shop. The Sideboard is a mix of what would be in my sideboard/on the fence cards. I used to run 3 talismans in my deck to untap Krenko, but got rid of them because of expense, however I may put them back. Debating on Replacing the Urza's lands with Mana Vault, a Talisman, and Rogue's Passage.Any suggestions would be greatly appreciated.
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