The drop supplice

by thewretched11 on 21 March 2018

Main Deck (61 cards)

Sideboard (25 cards)

Creatures (4)


Sorceries (11)

Instants (2)


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Deck Description

do small damages while preventing the damages on yourself!

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

21110015

Deck Format


Vintage

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for The drop supplice

* Are you sure you really want Ifh-Biff in this? And not Serendib Efreet? The Revised version has the wrong picture and therefore these two are often confused, that's why I am asking. The Serendib Efreet would also be good news for your mana base.

* I know this is probably a kind of theme deck, but Mind Bomb is really bad if you don't combo with it and Psychic Purge is a sideboard card against discard decks - at best. If pinging is what you want, you missed out Pirate Ship and Rod of Ruin. Those are also bad cards even by 1994 standards but still better than unassisted Mind Bombs and main deck Psychic Purges. The Ship can block and might even attack, the Rod could kill creatures and both are reusable.

* Samite Healers and Amulet of Kroog are also hilariously bad! At best, they prevent one damage per turn. If there happens to be no damage, they do nothing. Living Artifact is bad, too, but at least it can store up and grant you life back over many turns. But any card that gains you one life per turn is as good as Healer/Kroog or better (in turns where you don't get damage). And any card that gives you more than one life per turn is better no matter what.
So, I would ditch those Healers that die anyway as soon as you sneeze at them as well as those Amulets, then crank the Living Artifacts to 4 and fill up with quality life gainers like Ivory Tower.


You'll still get overrun with creatures, though. Maybe some of those open slots should be dedicated to Wraths or stuff like that. Do you have Moat? That woul come in handily.

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Posted 03 March 2019 at 00:34

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this deck idea was born after me and a friend tried to build a weenie deck around samite healer! The krrog are freaking bad lol but if I drop the number of artifacts too low, I feel like I'll have a bad time playing living artifact which is indeeed much better!

The ifh-biff was there to lower the CMC as a replacement for triskelion which was more suited to the deck but with a high casting cost!

The mind bomb was there to avoid being overrun by creature by making opponent discard a lot!

Ivory tower would be awesome, but the deck is quite cheep, so I don't feel I would hold cards long enough to gain life! Maybe find room for healing salve or instill energy to either gain some life or have people lose more.

Maybe veteran bodyguard could help me more in this deck, replacing the efreet. Would cover all life lost by mind bombs or copper tablets. I even thought about ditching the ifh-biff for fungusaurs haha

psychic purge is bad I admit! But it's a little less bad than rod of ruin haha!

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Posted 05 March 2019 at 17:39

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"The krrog are freaking bad lol but if I drop the number of artifacts too low, I feel like I'll have a bad time playing living artifact which is indeeed much better! "
=> Yeah but my suggestion was to replace with Ivory Tower (also an artifact ;) )

"The ifh-biff was there to lower the CMC as a replacement for triskelion which was more suited to the deck but with a high casting cost! "
=> Yeah, but again, don't you mean SERENDIB EFREET instead? He is even one mana lower and does ping you every turn, seems like an natural fit.

"The mind bomb was there to avoid being overrun by creature by making opponent discard a lot!"
=> That makes no sense. They can discard whatever they want and they can decide to not discard at all and just take damage. And the latter is what every player worth his salt will do. Unless of course they have something like Animate Dead, then they will discard their biggest guy, animate it and thank you.

"Ivory tower would be awesome, but the deck is quite cheep, so I don't feel I would hold cards long enough to gain life! Maybe find room for healing salve or instill energy to either gain some life or have people lose more."
=> Well, first off, nobody forces you to play stuff. With a Tower out you only play a land each turn, if at all, and keep raking in life until you are forced to do something. Secondly, of course, I was assuming that you ditch stuff like Mind Bomb and Psychic Purge ;)

"Maybe veteran bodyguard could help me more in this deck, replacing the efreet. Would cover all life lost by mind bombs or copper tablets. I even thought about ditching the ifh-biff for fungusaurs haha"
=> now we are talking! Yeah, do that. And don't forget Martyrs of Korlis.

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Posted 05 March 2019 at 18:03

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