Third

41 Decks, 4 Comments, 1 Reputation

It's trying to make big creatures that turn into little creatures. Then it swings with the little creatures and punches you in the face with a biomass mutation.

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Posted 07 September 2015 at 00:43 in reply to #561185 on Unfathomable Mutation

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I know but a friend of mine already runs Damia for an infa turn deck. So to avoid doubling commanders in the play group I'm just gonna go for mimeoplasm. Also I like grave play a lot and he as a commander offers that nicely. Also I figure I have enough card draw without her as the commander anyway. Plus having mimeoplasm as the commander makes the deck able to steal things whenever I want. I don't half to wait till I have a card like reanimate to take peoples creatures. Also this deck is just for fun. My main deck is Karador, Ghost Chieftain.

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Posted 04 June 2015 at 04:46 in reply to #552019 on The Mimeoplasm Control

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It's not extremely helpful all to often but when I play my friends Jeleva EDH It's a life saver. Thanks.

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Posted 11 February 2015 at 20:39 in reply to #528048 on Karador's Army of Undead EDH

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Haza someone is teaching people EDH! My friend group and I have been playing EDH for around two years now and are glad it's finally getting some popularity. I agree with everything you say except i would like to say that EDH decks though they should always be themed around their commander doesn't necessarily mean they should always be reliant on them. A friend of mine plays a Damia, Sage of Stone EDH and rarely ever drops his commander unless he's behind. He instead wins with infinite turns into a temple bell mind over matter combo to mill everyone out using card draw and keeps himself safe with worldspine wurm always coming back to his library to make impossible for him to mill himself out. But sometimes having the deck based around the commander is good like wit Rakdos, Lord of Riots. Another friend of mine plays this deck and effectively drops free eldrazis like It that Betrays or Kozalak early game. So it's really all up to personal preference. Also the original "standard size" EDH game was an eight man game. Personally I think five is the lowest before things get really one sided and people start ganging up on one person. But with the new set Kans I think it could be alright in small game settings. Also being a person who is from a playgroup very based around infinite combo drop wins I can not stress enough how important the split second function is. If you don't have split second and someone is playing an infinite combo win you might as well not be playing. So cards like krozan grip, sudden spoilings, and angels grace are super important. Otherwise great job with the instructions on EDH. If you want EDH decks to look at I have a public Karador, Ghost Chieftain EDH and Zekley will be having a public EDH soon as well. I'll put a link at the bottom. If any other friends of mine start going public I'll let you know to check them out. Sorry for the long post!
http://www.mtgvault.com/third/decks/karadors-army-of-undead-edh/

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Posted 07 January 2015 at 21:25 as a comment on How to: Play EDH

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