ya if your going hardcore legacy with fetchlands and duals 2 colors and a 3rd color splash is EASY, but since your on a 150 budget thats not gunna work too well, though id strongly suggest looking into lim-dul's vault if you do splash blue
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i made a version of this deck a couple weeks ago, i found that only relying on 4 T-orbs isnt verry consistent, you should splash blue so you can include stifle and brainstorm is an amazing addition to any deck no matter what
sheolred lets you bring back things to pod again, it also makes them sac and 3rdly is a fattie
also ive been working on a competitive legacy BU extraction discard control deck for a while, if you can give any advice that would be awesome http://www.mtgvault.com/ViewDeck.aspx?DeckID=325129
WOAH, i just got a crazy idea to break archive trapin legacy! path to exile (protects your life) and an other couple cards to force them to search, also in legacy everyone plays mad fetchlands, im thinkin a WUB deck for this would be awesome, glimpse the unthinkable, couple other awesome mill cards, thoughtseize and hym to tourach, then haunting echoes as a finisher, ancient tomb for mana ramp into the echoes that covers everything since mill leaves itself wide open to attack most times n everything, sweeet
also i love mindbrak trap, it devours storm
i definitely like the 4 pridemages and grips in your sideboard, grip cant be countered (with my understanding of how split second works) idk if im a huge fan of thalia, whenever ive had her played against me i was like "ha thanks for playing a next to useless card" so i would remove her and fill her slots with wrath for when shit gets outta control and id consider maybe the last spot in sb with condescend, a counterspell that lets you scry 2 is AWESOME, yu just have to watch for when their appropriately tapped out
will do hmm im still thinkin swapping inquisition with a second top and still getting rid of sinkhole in this build, when it works for me it works hard and they have like 1-2 land and i play an obliterator and its game over, when it dosnt its just a dead card.....hmm
he must have other cards to break the staff because to me unluess you have infin mana its not worth it, helldozer would be good, obviously with sinkhole n maybe some pox ive been thinking making a GB deck with urborg, crop rotation, coffers, lashwrithe, cultivate, swampwalk, try n just break urborg
hmm what do ppl think about main deck changes: -4 sinkhole +1 vindicate +2 spell pierce +1 force off will
im thinking you might like qasail pridemage for artifact enchant removal
verry nice verry nice, i think i may have played against you with my pro BU legacy on cockatrice only card im not super set on is vendilion clique, and im not sure how you intend to play progenitus you could include natural order to potentially play it turn 3 using noble higherarch as mana and sac to get progenitus and id consider mirri's guile or another top im curious to see what you do for a sideboard, in legacy sideboards are massively important, id say wrath of god is a must allong with spot removal and artifact/enchantment removal to take care of painters grind decks do you have any tips for my deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=325129
thanks for the tip, ive changed it around quite a bit, any suggestions on it now would be sweet, im thinking of adding another top but im not sure what to take out, it would be sweet to work with a counterballance top combo but ive never done it before so im not exactly sure how to set up my mana curve for it
THANK YOU! also wurmcoil would bring himself back lol
did you write about this deck on your blog?
goblin grenades would make this deck allot stronger with little cost, goblin piledriver would make this deck ALLOT stronger with quite a cost, though its super budget right now so with the piledrivers it would still be quite a budget deck
tomb of yawgmoth turns even cards in your deck into swamps so put more fetchlands that search for swamps and handy lands like maze of ith that you can fetch out when they have a fattie, also sinkhole is the best land destruction card in the gae though its pricey, i like spreading algae, though i feel you need spot removal
hey surewhynot, my WHABAM! deck got allot of attention n its allot of fun but im trying to design a competitive legacy version of it to play on cockatrice, so far this is what ive got, any further suggestions? http://www.mtgvault.com/ViewDeck.aspx?DeckID=318171
hi, i have made a new version of this deck strictly for being as competitive in legacy tournaments as possible, here is the link: http://www.mtgvault.com/EditDeck.aspx?DeckID=318171&DeckCardID=7469121 and thanks again to everyone for showing such support on this project
looks very good consistent fun casual deck, i would drop ponder and preordain for 2 more brainstorm but man i love chronozoa
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