Totalg

2 Decks, 1 Comment, 1 Reputation

Alright, I don't want to come off the wrong way here... so I hope you take this as constructive criticism. This is probably one of the worst standard lists I've ever seen and I hope its a troll.

It literally collapses to maybe 1 or 2 pieces of solid removal. Tragic slip, doom blade, searing spear.

You only have 8 live threats in the deck. Literally only 8. So in an average game, you'll be lucky to have 2 by turn 5. Most decks run spot removal and instant speed removal is gonna easily two for one you. I suppose you could suit up a pilgrim... but its still bad.

Why temple garden? The only tokens are cats. on turn 5, maybe 4 at best.

Simple straight up better card options.
Voice of resurgence > wayfaring temple.
Gladecovere scout > avacyn's pilgrim or even better, instead of troll hide.

Why is troll hide bad? cuz your deck is already highly mana dependent with 4 drops and o rings. Having two mana or more tied down to regen isn't gonna cut it.

ethereal armor x4 > every other enchantment except maybe rancor, courage (and oring for the combo?)

Side note, indestructible is BAD. You need EIGHT mana to stop sorcery-speed removal with it on your chosen. And you still die to tragic slip even with it on.

Consider abundant growth. It cantrips and you are trying to do a combo requiring THREE copies out of 4. You need all the help you can get. It also makes splashing blue really easy... Bant hexproof anyone?

If you put in blue, with shocklands and the such

Giest of st.traft > indestructible or collective blessing or troll hide.

4 more threats and you're on your way to winning games.

Lastly, adding Detention sphere will increase the cards available to combo out with. You still need 2 rings and a sphere, but just 2 d sphere will increase your consistency 50%!

In closing. I love brews. I love scrub combos lol. I'd actually enjoy playing this with the changes. I'm sorry if I came off hard, and I also understand you probably made the list based on cards you own, so I can't expect the money cards. Still, its something to build towards.

LASTLY!!! FINAL TIP.

Ajani's Chosen combos with MANA BLOOM. Use it! Its almost farseek but for enchantment decks. Even without the rings, you can make a cat every turn. VALUE!

maybe t1 gladecover?
t2 rancor + ethereal armor - 5/3 first strike hexproof trampler anyone?
t3 mana bloom + abundant growth - swing for 7 lol!
t4 ajani's chosen
t5 o ring + mana bloom action

Sure, they die to the aggro before the combo happens, but at least you have a plan B if they have celestial flare.

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Posted 15 August 2013 at 00:00 as a comment on Infinite Cats

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