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Counterspells stops their advance, Roil Elementals take their creatures, Memory Erosion keeps your opponents from drawing good cards, Serendib Sorcerer makes their creatures useless, and finally flip Drayo, Soratami Ascendant into Erayo's Essence and combine it with Arcane Laboratory to completely stop your opponents from casting spells.
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memory erosion isnt a very good choice for this deck, it may prevent them from drawing good cards, but you have no way of making sure that happens, it may end up putting 2 bad cards in the grave and giving them a good draw next turn, or if the opponent is playing necro then your only helping them. plus when u stop them from casting spells then it becomes useless
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I see where you're coming from. But when used with Erayo, they have to play at least 2 spells per turn, since Erayo counters their first card played, which is 4 cards in the graveyard. If I have both Memory Erosions out then that's 8 cards per turn, or more if they start to rush.
I would go with dknight on this one. Adding Memory erosion as control instead of something more geared towards control like 2 more Arcane Laboratory's just limits your deck. It is similar to having a destroy deck and using a card like pacifism. It makes much more sense to replace that for a doom blade which is true creature destruction.