teysa goes infinite

by tynan_krinox on 30 April 2009

Main Deck (60 cards)

Sideboard (12 cards)

Sorceries (2)


Instants (2)

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Deck Description

teysa infinite unmakes combo turned into a deck
thanks for the help in making this
i only own 2 tutor and 1 elspeth so have had to make do
this is the same with land as i rarely buy singles for more than £2
in the side board are cards i whould use if i had a lot of money

Deck Tags

  • Combo

Deck at a Glance

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This deck has been viewed 1,428 times.

Mana Curve

Mana Symbol Occurrence

22211100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for teysa goes infinite

i like how this is lookin, perhaps add some more cards in that let u get ur 3 creatures to sack, such as cloudgoat ranger or sengir autocrat......that way u have a better chance of pulling off the combo

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Posted 30 April 2009 at 10:41

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ok few quick comments, u hav no way of winning with this other then twilight which can easily b destroyed same with the teysa, also this deck will fail against most decks that contain red becus pyroclasm and volcanic fallout will deal with all of ur defenseless 1/1 tokens, also without a set of glamerdye u will hav only a small chance of even completing the combo needed, as i said before the only way to make this a viable combo is to use coat of arms and doubling season, i uderstand that means green splash but it is the only way to truly win with this deck

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Posted 30 April 2009 at 13:17

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another way that you could avoid burn completely is mark of asylum. it stops all non-combat damage dealt to your creature. With creatures that can only be destroyed by other creatures and you having the ability to destroy all there creatures your creatures will be almost invincible. as for win condition you could use tarfiend to devour all your creatures and destroy the opponent's hand, since teysa will leave them wide open.

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Posted 30 April 2009 at 20:46

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nice idea on the tar fiend only problem is u may hav infinite removal but only a small number of tokens, unless u add green and doubling season or use rhys the redeemed u will not b able to do much

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Posted 30 April 2009 at 21:51

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i whould like to point out that i do in fact have 7 glamerdye in the deck
i have added the 2 mark of asylums i own to this and will see how well it plays
the counters in this deck have up until now proved pretty effective at handling most burn spells
i also avoided doubling season and coat of arms not because they wont be decent but because i like keeping the mana costs low and 5 is far to high for my personal taste unless it wins me the game and if my oponent has no creatures then one token is quite often enough to win a game

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Posted 06 May 2009 at 03:24

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thank you for the mark of asylum suggestion it really works with the deck
i tried out a doubling season and its was just a waste of time by the time i had it out it was too late to change the game and just made it harder to cast other spells that whould have been usefull so no doubling season
the cards that i found worked where extirpate they play shock they are gone forever same with any card i dislike!

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Posted 14 May 2009 at 03:44

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