Great concept but lacking in playability. The problem is with your mana base - it needs to be more consistent. I would recommend the following for your land base, assuming all else is kept the same (just my opinion). This will allow you to have more fetchable lands so that the fetches don't risk becoming useless, as well as having a few more lands that can provide color without having to wait for either the next untap phase and/or counters on Crucible. Also this gives you a better chance to get red mana sources since that is almost as important as green mana in your deck.2x Wooded Foothills2x Flooded Strand2x Temple of Abandon2x Temple of Plenty2x Temple of Triumph2x Temple of Mystery2x Crucible of the Spirit Dragon2x Mana Confluence3x Forest3x Mountain1x Plains1x IslandYou could also swap some of the temples for gain life lands from Khans. These could help sustain some of the damage from the early game when you might not be able to cast much, as well as help offset the life lost from the fetchlands and Mana Confluence, in addition to the Courser of Kruphix.Also, I know you seem to be staying away from black, however there are some epic cards on the black side that would help this deck tremendously. Let me know if you're interested and I can give you even more suggestions as well. Good luck and have fun!
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Fun concept but so easily taken care of by a single board wipe because you only have 1 non-creature spell. I would consider adding in Inkmonth Nexus so that you'll still have a potential creature in the event that you get wiped. Also, Phyrexian Crusader is pretty strong too.
You're right, it does look like a fun idea, and no worries about the input, that's what the community is for! Let me know if you'd like some advice :)
I really like the concept of the deck and how well the cards play off each other, but I'm struggling to find any other win condition other than just waiting for your opponent to run out of options. I know Keranos' damage may suffice, but not drawing him could be detrimental. I feel like this could use a few more creatures to attack with and/or some extra direct damage to capitalize on the card advantage and control you gain from the rest of the deck. Again Keranos could become a creature, however with your lack of permanents, I think this could be difficult in most cases. Just my opinion :)
Yea but you always have to watch out for things like deathtouch, and high toughness creatures. Those can cause some problems. That's why the flying works well because with the Archetype, they lose any chance of blocking, and EVERYTHING gets through lol. But either way, this is fun. Good work putting it together.
LOVE IT! For shits and giggles you can add in Archetype of Imagination since it fits with your colors. Flying Aurochs' FTW!
Nice deck. By the looks of it, you want to stay away from the RTR block because of it leaving Standard soon? If not, you could always add in Doorkeeper and Axebane Guardian. Also, you could add in Phenax, God of Deception for another win condition if your gigantic monster of a colossus can't get through or attack for some reason. Just some thoughts. :)
Nice deck. A little on the pricey side though. Also, have you thought about including some other massive mill spells that are out there? Things like Glimpse the Unthinkable, Mind Grind, Tome Scour and Mind Sculpt. I love that someone other than me finally realizes that one of the cheapest Jace's is the best one for a mill deck! I would replace Ultimate Price for either Go for the Throat and/or Hero's Downfall - those cards allow you to target a wider range of creatures. I would also swap Duskmantle Guildmage for Bloodchief Ascension - same combo, but less mana dependent. Other than that, well done and good luck!
Great idea. I love dragon decks - I have one myself. Here are some suggestions. I tried to keep in mind that you want this to be a rush deck, but some cards I included because they just fit in so well. Hope this helps and good luck!Other Dragons:Kilnmouth DragonRorix BladewingSpawn of ThraxesStormbreath DragonUtvara HelkiteOther Spells:Seething SongDragonmaster OutcastZirian of the ClawFervorDragonstorm
How about Heroes' Podium? Possibly instead of Day of Destiny, or in addition?
Interesting combo, well thought up.
To be honest, I haven't been able to bring out it's full potential as I am still missing some of the cards. However, I made a variation of it, using some of the sideboard cards, and I've beaten several different Theros archetypes including blue/white heroic, black/red minotaur, green/blue control and black/blue control. Obviously, I've had bad games as well, but generally it is because I don't have all the cards I need to build the deck properly, specifically some of the gods, some fate unravelers, and some removal. I haven't played in a game where proxies were allowed, but playtesting this deck online seems very promising. I'd love to see how it would work if someone used it with all of the cards I have listed.
Not sure what you're getting at with that combo, but yes, the Whip can be lots of fun in this deck. That's why it's there in the sideboard :) It's not really what I'm trying to aim for with the deck though, which is why it's there for circumstances where the normal deck setup won't work.
I love the concept but I think you need a few more cards that give you win-cons and evasion for your creatures. Here are a couple of budget cards that would work well for you. Just some thoughts.Angelic AccordOrdeal of HeliodPredator's RapportTrue ConvictionAngelic SkrimisherHave fun :)
I really like this deck. There are only 2 problems I foresee. The first is that the Laboratory Maniac combo only works when you next draw a card. Milling doesn't count as drawing, so you would need to wait until you played a card that allows you to draw, or wait for your next draw phase. The second is that since your combo requires 3 cards, you will want to have the ability to draw cards and filter through your deck faster to get the cards you need (Trinket Mage and Muddle the Mixture help this a lot but not quite enough). Both of these issues require you to have the ability to draw cards. So I have come up with a couple of suggestions that can help this deck out quite well, while still sticking to the main theme (they are also budget cards).Glimpse the Future - 3CMC Sorcery - Look at the top 3 cards of your library. Put one in your hand and the rest in your graveyard.Magus of the Bazaar - 2CMC Creature - Tap to draw 2 cards then discard 3 cards.I would suggest removing Peek and Shelldock Isle. There are several other cards you can add in to this deck to draw/sift through your deck to get the combo you need, but I felt like the 2 cards I mentioned also helped with the milling factor. If you want any other ideas, let me know.Just some thoughts :)
This is not meant to be a list to recreate your deck, it's just a list to give you some additional ideas. One card you should ABSOLUTELY add is Aether Charge. Have fun :)Aether ChargeAncient OozeArchangel of ThuneBeastmaster AscensionChampion of LambholtCollective BlessingCraterhoof BehemothCryptic GatewayDescendant's PathDomri RadeEladamri's CallElectropotenceEnlightened TutorEpic StruggleFeral ThrowbackFires of YavimayaGenesis WaveGleam of BattleGravity WellHarsh MercyHunting PackKalonian HydraKarametra, God of the HarvestsKurgadonMidsummer RevelNaya SoulbeastNykthos, Shrine to NyxOverwhelming StampedePaleolothPrimal RagePrimeval BountyRenegade KrasisSeedborn MuseShaleskin BruiserSpawning GroundsTephradermTrue ConvictionWarstorm SurgeWild BeastmasterWirewood SavageXenagos, God of Revels
Great concept here. I absolutely love beasts and know of a lot of different options for you hear if you're interested. I have a legacy beast deck myself but I also know of a TON of other modern cards that would fit extremely well here. Let me know and I'll give you a big list.
I would consider going mono black and making these replacements (just my thoughts):Leyline of Sanctity for Exquisite BloodDarkest Hour for Dark RitualLight of Day for Fate Unraveller
Still don't have the simplest win condition of them all which I suggested....
Or they can just cast Erebos, God of the Dead, Everlasting Torment, Havoc Festival, Leyline of Punishment, Witch Hunt or any other card that stops you from gaining life...
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