The owner of this deck hasn't added a sideboard, they probably should...
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Everybody loves Slivers! (unless you always lose to them...)
It's simple. Cast Slivers, win games. There are a couple of secondary win conditions if you can't get through the damage; Maze's end, because who doesn't want to win with an 11-card combo, and Mayael's Aria - because a 20/20 sliver is indeed possible. (see Magma Sliver and Sliver Legion for more power)
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