whiteboy

35 Decks, 123 Comments, 30 Reputation

so the win con is snapcaster + boros charm + resto?

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Posted 16 April 2013 at 18:53 as a comment on 473322

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The only thing I can say is to check out my midrange Naya for comparison. I don't know your local meta but I feel like you should be mainboarding ghor-clan over burning tree... And spark trooper over firemane.... And you need another reckoner.... And probably silverblade.... But at the same time I don't wasn't to say you should be copying my deck card for card. Whatever works for you. Just take a look at my build to see if you like anything from it. But you definitely need kessig wolf run

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Posted 16 April 2013 at 05:37 as a comment on GWR Agro Standard

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it was originally naya, forgot to drop it!!

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Posted 15 April 2013 at 04:32 in reply to #341462 on Post Dragons Maze Tokens

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Exquisite blood goes really well with extort and vizkopa... Keep it but you do need to even out your curve

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Posted 14 April 2013 at 19:19 as a comment on Orzhov Deck Please comment!

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I would drop desecration demon, Avacyn, and one sign in blood

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Posted 14 April 2013 at 07:05 as a comment on Orzhov Deck Please comment!

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my suggestion is swap herald of war for increasing savagery.... if you have a corpsejack menace out you get 10 +1/+1 counters on a target creature, for one less mana. and with all of the ramp you run you could flash it back easily...

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Posted 12 April 2013 at 03:25 as a comment on Junk Beatdown

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I love it, it's a great deck for just casual "haha" play. Kind of like my w/g lifegain deck. Just one of those decks that make you go, "well shit..." Great job, mad props!

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Posted 29 March 2013 at 02:36 as a comment on Pre-Turn Win

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theres an infinite damage loop in there... Axebane guardian+Galvanic alchemist+4 defenders=infinite mana. then just kick the $h!t out of deathforge shaman

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Posted 27 March 2013 at 20:43 as a comment on The Best Offense is Defence

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heroes reunion instead of angelic mercy. and trostani instead of angelic chorus. yeah its against the theme but its more effective

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Posted 15 March 2013 at 17:21 as a comment on Heavenly Takeover

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i believe the rules are in the required cost, not the production of mana, therefor it is legal. except for mana screw. i dont think thats legal

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Posted 13 March 2013 at 21:41 in reply to #330953 on Colorless EDH

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niv-mizzet, the firemind+ curiosity? since you are already running modern... way better combo IMO

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Posted 08 February 2013 at 21:36 as a comment on Niv-Mizzet, Grixisgenious

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your probably going to have a hard life lol. but bring in the two more sphere's. they are a a good way to keep the opponent from attacking too much. fencing ace is good because it comes with double strike. again martial law for detainment. try to find more lifegain (rhox faithmender and angel's mercy?) and put in serra avatar. thats what i can come up with off the top of my head...

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Posted 08 February 2013 at 21:28 in reply to #322364 on Friday Magic Legal White Deck.

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if you want to go enchant route, splash blue. bring in the cheap and reliable invisible stalker. tricks of the trade, righteous authority, martial law, more sphere of safety, and maybe some artifact equipment?

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Posted 08 February 2013 at 21:19 as a comment on Friday Magic Legal White Deck.

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this seems good, but there is a problem. you're only running one bomb, avacyn. you are going to get torn apart by aggro and control decks, which just so happens to be the general "common decks" at this time in standard. you are missing your 4 drops. so that makes your mana curve all screwed up. you are basically running a lot of low cost creatures and hoping to enchant it a few times before it dies and hope for the best. but the problem with that is its going to take you 4-5 turns to create a winner mid game. meanwhile in my aggro deck it takes me 2-4 mid game. i can, pardon the metaphor "release the kraken" as early as turn four with something in the range of a 6-8/6-8 with double strike. at most you could have something in the range of a 7-8 (champion+2 ethereal & call to serve) which is good, but thats a best case scenario. vs a pretty average scenario on my end that means bad news bears. on the suggestion end, it all depends on what you want from the deck. do you want mono, dual, or tri-colored? do you want aggro or lifegain or enchant? id say just choose a path and focus on it. if you like to draw games out, go lifegain. if you want your deck to whip out its d**k and slap the shit out of the opponent choose aggro(be sure to check out my aggro deck). if you want to annoy your opponent by making a small creature gain a bunch of abilities and power, go enchant.

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Posted 08 February 2013 at 21:07 as a comment on Friday Magic Legal White Deck.

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i (obviously) decided to go the aggro route but decided to cut thraggy and opt out of the expensive resto angels. works pretty well. got 3rd at the last FNM

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Posted 08 February 2013 at 19:46 in reply to #316000 on Selesyna Aggro

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Today i read over all the old comments and realized just how much this deck has changed since it was first posted. its gone from a token deck to a full aggro beast. i want to thank everyone for their suggestions and encourage you guys to leave more input! thanks again!

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Posted 08 February 2013 at 19:44 as a comment on Selesyna Aggro

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Godless shrines would help of course, but dutiful thrull is a great blocker with B: regenerate, and maybe add in murder instead of ultimate price so you get the multicolored option.

check out my decks and feel free to leave feedback!

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Posted 05 February 2013 at 19:16 as a comment on Infinite Extort

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yeah, im VERY aware of the aggro threat because my current standard deck is the w/g aggro (be sure to check it out) and im going to look around and see what adjustments can be made to make it faster paced. it was just a spur of the moment thought so i dont expect it to be an amazing deck

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Posted 01 February 2013 at 14:06 in reply to #320591 on American Angels

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Yeah, I am going to side board four surgical extractions for eldrazi decks I love the idea of the real fetch lands and crucible but I don't have the money to do it, you're right about reliquary, it was in there from the old version and I never bothered to pull it

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Posted 27 January 2013 at 01:20 in reply to #318714 on Mono-Blue Modern Mill

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updated the deck using your methods and you we're sooooo right. i hated dream twist but i added thought scour and visions of beyond(so useful) and added the Devastation tides. also added Jace's archivist to dump bad hands and jace to increase draws and maybe shoot off an ultimate if i can manage it. but i usually deck them out in 6-10 turns either way

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Posted 21 January 2013 at 09:24 in reply to #316547 on Mono-Blue Modern Mill

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