Wolfhide

4 Decks, 30 Comments, 0 Reputation

Also has 4x Knight Exemplar and 2x Sun Titan in MB. SB also has 2x Redirect. Glad this site hasn't updated yet :(

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Posted 13 July 2010 at 17:20 as a comment on Azorius Knights

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I think that not only is your deck too wide spread and without a purpose, you don't have any spellwork to back them up. You're a) wide open to spell-attack b) overloaded on allies and c) have no synergy among your allies. You have creatures in an ally deck that aren't allies, which is going to hurt your ally roll. I say you really need to rethink this deck. It look like you whipped this up in 10 minutes. Ally decks take a little more dedication than that...

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Posted 23 June 2010 at 05:38 as a comment on Speed Bant Allies, Alternate Win Conditions

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This deck has reached 3.0 has I've completely redone the creatures/spells/enchantments/SB of the deck. I've cut some creatures, added some creatures, and added a slew of new spells. This should be more standard savvy than my 2 card win before. I'll try it at this weeks FNM and let you guys know.

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Posted 22 June 2010 at 17:16 as a comment on Vampires Type II 3.5

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Hey rin, I changed the deck around a lot since the last time you saw it. Let me know what you think of it now. I basically shortened up loose ends in the deck and cut both dead draws and incorrect cascades.

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Posted 22 June 2010 at 17:15 in reply to #70941 on Esper Allies 3.0

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Hey Rintintin, I have a bad eye for formats...so I'm assuming that you run this standard, right? I'm just curious if you've thrown it into FNM standard or if you've done any really competitive play with it. Just curious.

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Posted 21 June 2010 at 15:26 in reply to #70244 on Full Spectrum Allies

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Let me know if you think I should go back to having maximum repetition by having 4 of all allies but having the Kabira and Lore Master back on SB. Give me your opinions.

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Posted 18 June 2010 at 01:10 in reply to #70474 on Esper Allies 3.0

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I just did some MASSIVE remodeling of the deck. Let me know what you think and what you think of the changes. I'm interested to hear your perspectives on my decisions to have more creatures, even though there is less consistency and redundancy. Let me know what you think <3

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Posted 18 June 2010 at 00:46 as a comment on Esper Allies 3.0

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I laugh when people get worried about DoJ or any other wipes like AV or things like that. If you just throw an Emrakul, Kozilek or Ulamog into your decks....just one....you don't have to worry about that creature wiping. If you're running allies and you're worried about creature wiping....then once a large number of your creatures get wiped all to hell, you can either start milling yourself so that when it hits Graveyard you get it all back into your library, or you can start playing Regenerate, a small green instant. Or you can start running 4 Dauntless Escorts in your SB...but that eats cards fast.

Also, SUPER CONGRATS on winning that challenge :)

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Posted 16 June 2010 at 16:45 as a comment on Full Spectrum Allies

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I added the Qasali Ambusher into the SB so that this deck can handle some flying. While the Avenger can deal with most flying...the chance of getting him out in most cases isn't enough. With the Qasali Ambusher, there's a higher chance of dealing with flying.

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Posted 15 June 2010 at 16:10 as a comment on Bant Exalted 2.0

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Sweet, let me know how it does :)

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Posted 11 June 2010 at 19:32 in reply to #68292 on Bant Exalted 2.0

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I see what you're getting at, but that's where my Hagra Diabolist comes into play. Also, if I see someone has Eldrazi that will destroy my mill deck purpose, I'm going to use Jwari Shapeshifters on Hagra Diabolist to double the damage they take...barely focusing on the mill aspect. I can probably actually remove the Journey to Nowhere and instead put in Sadistic Sacrament, making it 4 at the cost of one Loremaster. Whats your opinion?

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Posted 07 June 2010 at 03:08 in reply to #68388 on Esper Allies 3.0

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Added and cut the Rafiq down to 2. Now just 5 more cards to cut.

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Posted 07 June 2010 at 02:47 in reply to #68292 on Bant Exalted 2.0

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A) Dislike your deck because I think its too slow for anything to happen and if you're going to run big and only big, you need some mana ramping. B) Amulet of Vigor, Amulet of Vigor, Amulet of Vigor.....can I say it again? Amulet of Vigor......if you're running 10+ tapped lands, you need 4x Amulets of Vigor. C) The only control I'm seeing is maelstrom pulse, deny reality and your Ajani. :) Just think this needs a little tweaking.

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Posted 03 June 2010 at 13:57 as a comment on 5C Cascade Control

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Any time, I'll take a look at your other decks on Monday :) You should check out my Bant deck and my Ally deck. Both work pretty well and I think you'll like my Bant :)

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Posted 03 June 2010 at 13:39 in reply to #68118 on Vampires Type II 3.5

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I've beaten out Dragonstorms, and many combos need a creature, which turn 2 or 3 I get rid of with Gatekeeper or Urge. Also, if there's going to be a sick combo coming up, I'll sideboard to discard after first game...then Dark Rit to either Mind Sludge or Bloodhusk Rit. I've beaten Tendrils decks, D-storm decks and mono red burn decks with a 5 turn win before...albiet it was a bit of luck of the draw.

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Posted 03 June 2010 at 05:00 in reply to #68057 on Vampires Type II 3.5

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Normally this is a turn 6 or turn 7 win, first using Diabolic Tutor to ensure that I have a) Sanguine Bond in hand b) Blood Tribute in hand and c) 6 mana and/or some Dark Rituals. Then I slap down a Sanguine Bond, then next turn I throw out Blood Tribute, tapping a vamp to kill them. If by chance they gain health in between Blood Tribute and Sanguine Bond (which has happened), I then swing with my nighthawks and/or pulse trackers (since they can't have gained that much life).

My starting hands consist of at least 2 lands, a BA/PT and/or a KH/VN+DR. This allows me to mill down to 4 if necessary and still hold strong for a little bit. If I DO end up facing a control deck or a combo deck, I sideboard to black mill and pop out as many QNS as possible, filling them up with a single Mind Sludge. I also sideboard VH to deal with Planeswalkers.

Any criticism and/or advise is always welcome. Let me know what you think and take a look at my other decks as well.

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Posted 03 June 2010 at 02:52 as a comment on Vampires Type II 3.5

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Take a look at my deck @ http://www.mtgvault.com/ViewDeck.aspx?DeckID=63458 if you get a chance. Its Bant Exalted as well.

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Posted 02 June 2010 at 02:50 in reply to #67858 on Exalted 2.0

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I'd have to agree with these guys. An Awakening Zone or two would be fantastic, but then again you could cut the Knotvine Paladin and put in Jhessian Infiltrators and get the job done just as fast...since he's unblockable.

I also don't understand what Gideon is doing in your deck, how is he helping? I know Elspeth is just to pump up the Knotvine with those 1/1 soldiers...but otherwise, you can cut him. I still stand by having Hindering Light and Sovereigns of Lost Alara. Just my two cents.

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Posted 02 June 2010 at 02:49 as a comment on Exalted 2.0

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Still not too sure what to cut out of it, any thoughts anyone?

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Posted 31 May 2010 at 17:16 as a comment on Bant Exalted 2.0

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i personally like a couple bone saws or a helmsplitter to use in the starting hand, swinging a kor duelist for 6 on turn 2....but thats me.

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Posted 28 May 2010 at 01:52 as a comment on Kor Destiny

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