Searing Life

by xami on 18 July 2011

Main Deck (60 cards)

Sideboard (13 cards)

Creatures (4)


Sorceries (2)


Instants (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The idea behind this combo driven deck is using life gain to buff creatures or damage opponents.

Key combos:
Venser's Journal And Well of Lost Dreams allows for constant life gain and card draw.

Isochron Scepter can combo with:
Eladamri's Call
Enlightened Tutor
Heroes' Reunion

To either find artifacts and enchantments, creatures or to gain life each round if needed be.

The pipers and the amulets are used to summon serra early, though I am a bit unsure about the amount to include.

The Sideboard is currently cards I have seen potential to fit in but had a hard time placing as the deck is already large. The joiner adept can be used for black mana spells such as the sanguine bond (used in combo with Boon Reflection and Beacon of Immortality) or the Rite of Consumption to slay a serra and do massive damage / gain massive life since the serra is shuffled back in and can be found again with a Eladamri's Call.

Comments and critique is very appreciated!

Deck Tags

  • Theme

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

3006015

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Searing Life

15 cards in a sideboard bud

0
Posted 19 July 2011 at 23:00

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As noted these are still in consideration and I need to filter in and out what I need :)

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Posted 21 July 2011 at 08:41

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Joiner Adept's are pointless in your side board. You're running more than enough color fixing MB, so don't worry about that. Replace them with 4 Naturalize, you really have no way of dealing with artifacts and enchantments. :)

Also, you're relying far too heavily on your Avatars. All it takes is a couple exiles and you're out a win condition. I saw that you took a bunch of creatures out, so I say, throw a few of them back in.

-2 Eladamri's Call
-2 Enlightened Tutor

If either of these are on a stick, then drawing more is redundant.

+1 Elvish Piper (for consistency)
+2 Ageless Entity
+1 Felidar Soverign

Also, you lands are a bit unbalanced. If you can't get a hold of the Rav lands, leave the Palaces, but please look for another G/B land. You have no reason to be running basic land unless you plan on speeding this up with land search spells. Then again, if you can get them, Farseek is your friend (and it fits on a stick!) :D
-3 Swamp
-4 Elfhame Palace
+3 Overgrown Tomb
+4 Temple Garden

If you wanted to go just G/W, you could easily replace Sanguine Bond and Right of Consumption with some good lifegain equipment, like Behomoth Sledge or Loxodon Warhammer.

Right now you're running a bit slow, but if the early lifegain is enough for you to hold out for your combo theen I guess you're good. :)

1
Posted 22 July 2011 at 18:27

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Apparently, I had a brief reading disability. Farseek will not fit on a stick, but it's still awesome land search if you're running with Rav shock lands. Evolution Charm is slower, BUT it is an instant and so will fit on a stick. However, it's not your best choice for land searching either.

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Posted 27 July 2011 at 19:04

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Thanks a lot for the input.
Ill be running some tests tonight and see how it goes :)

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Posted 01 August 2011 at 14:35

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