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Id cut sleep, thats just be though.
Side deck a fe fog banks. that might be handy
Legion Loyalist would be amazing in this deck.
Vexing Devil might be a fun way to play Rakdos.
I really digging Vela as a commander. Liliana of the Dark Realms does amazing work with Mind Grind.
What about Underworld Connections?
Well, I see one glaring flaw. Your playing a goblin deck! =P
Hope it does work for ya!
Abrupt Decay? It gets rid of many pesky combos and can't be answered very easily.
Conjurer's Closet would do something similar and it is currently legal in standard. Not really worth consideration IMO though.
2 suggestions to start:1: Bump up the land base to around 23-25. It will make a very big difference.2: Try to use playsets of the most effective cards. It will greatly increase its functionality. If you are worried about things like Slaughter Games and Memoricide, Sideboard a selection that you can use to diversify against that threat.
lol, I was going to say the same thing. Your mana curve should be bell shaped with the peak of the bell at a cmc of 2.
Lavinia + Deadeye is amazing! I ran a EDH with Lavinia as commander and it pulled off amazing victories. Look up void walk. it might be good here.
Id ditch Staff of Nin. That variable cost would allow for higher drops. In addition, it gets to hide when its not your turn, and if done correctily, it can be made bigger by overseer.
No! Dont remove land for spells...never ever ever!
No worries. Check out my decks if you want some ideas. =)
Thanks for the suggestion. I swapped it up a bit.
It is legal, but if it's not basic land and there can only be 4 of any card that is not basic land. (with few exceptions). There aren't many lands that produce any color, but I think I can help. There are 20 legal Dual Colored Lands 2 for each match-up (they produce 2 colors). Ill try to list them all. That will be abot the best you can do.Listed by color MatchupBlue/ Red: Steam Vents & Sulfur FallsBlack/Blue: Watery Grave & Drowned CatacombGreen/White: Sunpetal Grove & Temple GardenBlue/White: Hallowed Fountain & Glacial FortressBlack/Black: Overgrown Tomb & Woodland CemeteryBlue/Green: Breeding Pool & Hinterland HarborBlack/Red: Dragonskull Summit & Blood VaultRed/White: Sacred Foundry & Clifftop StrongholdBlack/White: Godless Shrine & Isolated ChapelGreen/Red: Stomping Ground & Rootbound CragIn the current standard game these are the best you can do.You will want at least 24 land. =)
This deck cant cast a single spell...and it has 20 Stensia Bloodhalls (illegal)...Fix the land base my friend.
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