Zaren1113

2 Decks, 6 Comments, 1 Reputation

howl of the night pack, dungrove elder, timbermaw larva, and primal bellow are all effective in a green deck like this, as the more forests, the better they are. howl of the night pack can help as it gives 2/2 wolves that can block instead of wasting your more powerful creatures' time. The power and toughness of the others are directly based on your forests, meaning more power players for your assaults.

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Posted 18 September 2013 at 13:41 as a comment on MonoG: Wolf Ramp

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this is good, but i would throw in more azor's elocuters for insurance and sphinx's revelations for recovery and drawing. if you dont want them, i would add at least another azor's elocuters and a platinum emperion if you dont mind an artifact creature to protect the elocuters from counter loss.

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Posted 18 September 2013 at 13:21 as a comment on Azorius in action

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I agree with TheBear's suggestion, but to bolster Crusader of Odric, or add a sort of counterpoint, i would use unruly mob and commander's authority.

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Posted 18 September 2013 at 12:10 in reply to #397544 on Humans... ATTACK!

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i have some arrests and doom blades somewhere. thanks

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Posted 18 September 2013 at 11:58 in reply to #397736 on Building Threat

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path to exile actually would aid gideon, and for the most part i keep my foes creatures alive to make gideon grow quicker. arrest pacifism and similar are highly useful.

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Posted 18 September 2013 at 11:57 in reply to #397736 on Building Threat

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