tournament double type deck

by zekforce on 03 August 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Instants (8)

Artifacts (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

half of deck is illusions half is artifacts going to be played at upcoming PTQ

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

035000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for tournament double type deck

Contagion Engine Seems very out of place and so does battle sphere. I like the Artifact + Illusion, I just feel like it could use some revamping. Have you play tested this deck yet? Just doesnt seem close to PTQ quality.

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Posted 04 August 2011 at 00:04

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yes i have it has been working against a vensir PTQ deck and your right the contagion engine is just there for a board sweep type card and the battlesphere is in there because it was a big artifact i already had if i can trade for more wurmcoils they will go in instead and the contagion will definatly go sideboard, if you can think of any other 6 or 7 drop bombs i can put in instead please let me know

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Posted 04 August 2011 at 01:00

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oh btw anyone looking at this the vapor snag and flashfreeze are not supposed to be in it that is a mistake

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Posted 04 August 2011 at 01:02

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maybe blighted agent it works well with proliferate and is blue for arcitech

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Posted 08 August 2011 at 22:01

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dude are u serious? wtf wuld i put a single infect creature in for and the only prolif i have is the contagion engine and thats only there because i might need it agaisnt a weenie deck

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Posted 10 August 2011 at 13:01

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I'd suggest dropping everflowing chalice, thopter assembly, and 1 grand architect for 4 counterspells (like mana leak or cancel).

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Posted 11 August 2011 at 00:06

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theres no way i can drop an architect they are the whole point and when i ran this at the ptq i didnt really need counter spells all that much, for the first 4 turns at least i should be tapped out so they would not help because it goes 1st turn bear 2nd turn lord 3rd turn architecht and tgap all to drop a wurmcoil and the bear does 3 dmg turn 2

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Posted 11 August 2011 at 13:31

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