Ahmet

28 Decks, 19 Comments, 1 Reputation

I think since you are running all those Legendary dragons you should run Mirror Gallery, it allows you to ignore the "Legendary Rule".

Then even maybe one of those Equipment cards that focus on legends like Konda's Banner, and Tensa, Godo's Maul.

If Anyone wants to help out with my Legacy MBC deck please comment:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=151819

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Posted 05 March 2011 at 11:47 as a comment on Legendary dragons!

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Legacy MBC Deck.
Im trying to find an Alt Win Con for this deck that involves taking out Sorin
http://www.mtgvault.com/ViewDeck.aspx?DeckID=151819

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Posted 01 March 2011 at 13:57 as a comment on !ATTENTIONEVERYONE!

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Leyline of Sanctity saves me against stuff like ANT, Jace 2.0, High Tide/Reset, and mono red Burn. It allows me to SB in 3 and mull till I get it in open hand (hopefully).

To the local tournament scene this deck is known as 36 kills (counting mass kills as 2). If I do take out Sanctity from SB I would need another protecting card rather than more kills. However I am fine with doing so, I just need to know what I can put in.

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Posted 27 February 2011 at 14:41 in reply to #135211 on Legacy MBC

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Also if i could get help on my Legacy MBC deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=151819

P.S. also 2x Burning Wish and keep a copy of your win con in Sideboard to avoid a Sad Sac rape.

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Posted 27 February 2011 at 01:38 in reply to #135160 on Tendrils of Nauseum (please help)

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A good addition (IMO) would be Ill Gotten Gains

Also Lions Eye Diamond and Infernal Tutor. (The idea here is "Ill cast Infernal Tutor and in response ill activate LED and discard my hand (this works because Tutor doesn't check for hellbent till resolution and LED's activation is discarding your hand)) then cast Ill Gotten Gains and get back anything you didn't want to discard in addition to other mana sources.

Also as an Alt Win Con I would say throw in Empty the Warrens.

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Posted 27 February 2011 at 01:35 as a comment on Tendrils of Nauseum (please help)

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How would you accomplish this, is it just that it feels like you are taking their turns away (action wise), or is it you just accomplish more?

what should go in place of Sorin?

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Posted 27 February 2011 at 01:29 in reply to #134385 on Legacy MBC

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I'd say take out wurm, and put in another Kalastria.

I'd also say take out 1 Memoricide 1 Feast of Blood and 1 Duress and put in 3 Urge to Feed.

You should be ok with 22 land also, so like 18 Swamp and 4 fetchers.

I have a Legacy Mono Black Control and a Standard Mono Black Control the Standard one is alot like this.
Legacy: http://www.mtgvault.com/ViewDeck.aspx?DeckID=151819
Standard: http://www.mtgvault.com/ViewDeck.aspx?DeckID=145209

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Posted 25 February 2011 at 23:51 as a comment on Vampire Control

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Yeah, this is just for the current meta in my area. I wouldn't run blind into the competition if i can help it.

What is this VTA you speak of?

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Posted 25 February 2011 at 23:24 in reply to #134385 on Legacy MBC

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I like the deck, but Guul Draz Assassin is very useful for pesky things, and I agree with ControlMTG with the whole Go for the Throat, great card.

If anyone has any comments for my Legacy MBC deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=151819

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Posted 24 February 2011 at 23:23 as a comment on Vampires

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As for winchester, the title is legacy... not vintage, so Sol Ring and Mana Vault are out. Grim Monolith serves really no legitimate purpose for this deck.

As for wyllies1, I have tried alt mana sources such as Coffers and Lake but with Wasteland, Lake is to much of a risk and Coffers without Tomb of Yawgmoth is to slow till mid-late game, and relying on Tomb is just to much of a crapshoot.

And for whiteandblue, I completely agree that Dark Rit is useful only in certain situation and only in the right deck. The point behind Dark Rit in this deck is that it gives me more of a chance to cast first turn kill. Against goblins the local meta Vs. me is drop Vial rather than Lackey which if you ever play goblins know that would be absurd. I always kill first turn drops between Innocent Blood (4) and Dark Rit (4) which allows for any of the 2 cost or 3 cost kills. It made the cut strictly for the possibility of the speed, mid game it is useless. As for card advantage, I am more than willing for the 2-1 trade off that it offers when it allows me to control.
The 6 CMC cards are cards I don't really like but have no substitutions for honestly. I dabbled with the possibility of Abyssal Persecutor, but I'm still looking for more options. Sorin works but it slow and clunky.

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Posted 24 February 2011 at 23:18 as a comment on Legacy MBC

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I have a similar MBC Deck that I actually bring to Legacy tournaments. It pretty consecutively places top 4 if not wins.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=151819

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Posted 22 February 2011 at 00:13 as a comment on Legacy MBC, mk. II

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ok so creatures for reanimating should be:
2x Hellkite Overlord
1x Iona Shield of Emeria
1x Akroma Angel of Fury
1x Sphinx of the Steel Wind
2x Kokusho Evening Star

Then toss Encroach and add Exhume (allows for first turn Entomb/Exhume combo that nets you any one creature you want)

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Posted 16 February 2011 at 02:27 as a comment on 100th Deck Celebration

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Any comments on cards i may have missed that could be beneficial

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Posted 16 February 2011 at 01:57 as a comment on Charging

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My "Charging" deck uses the same idea but it has more versatility then yours, I use multiple win cons so I can use whatever I end up drawing.

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Posted 16 February 2011 at 01:53 as a comment on Darksteel Reactor Epic Wins!!!!

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Yeah

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Posted 21 January 2011 at 13:43 in reply to #115509 on Countertop

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If you are still looking for unblockable don't forget a card called infiltrate ( {B} Instant - Target creature is unblockable until end of turn)

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Posted 12 January 2011 at 22:22 as a comment on Kiln kill

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A few suggestions.
Acidic Sliver - Old faithful, can clear paths and finish a game.
Brood Sliver - If the game lasts this long... it wont last too much longer.
Essence Sliver - Your life total becomes endless
Crystalline Sliver - A MUST HAVE, NO EXCEPTIONS.
Necrotic Sliver - Toolbox removal
Harmonic Sliver - Sideboard
Root Sliver - Sideboard

I would take out Fury Sliver for Talon Sliver and take out sidewinder sliver entirely (when your creatures get big enough,,, flanking wont matter)
I would also say take out Sliversmith, only because if you are paying 1 and discarding a card, its probably gonna be a sliver, most of which will cost that 1 or will cost one more, and you can only use the ability once per turn.
Blade sliver is ok, but he costs alot for his +1 (you wont need to worry about entering play power/toughness because they will all get boosted. same goes for Might Sliver (granted +2/+2 is cool, it is a bit more of that "overkill" aspect)
Shared Triumph isn't bad. its an enchantment form of sinew sliver that cant be bolted.

and of coarse, if you could ever find em. heartstone/ashnod's altar/sliver queen = end game

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Posted 11 January 2011 at 19:09 in reply to #114436 on Sliver Apotheosis

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Thanks,

I apparently was editing it as you posted this comment. I noticed the 3 cmc gap that I had and put in fabricate and got rid of one tutor (serve same function); and added rushing rivers (In place of swords), so if something does get through the counterbalance, I can rushing river it back to the hand.

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Posted 11 January 2011 at 18:37 in reply to #114756 on Countertop

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