Black Magic

by aiquoy on 19 May 2015

Main Deck (60 cards)

Sideboard (6 cards)

Sorceries (4)

Instants (2)

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Deck Description

A slight redesign utilizing the Dark Deal + Waste Not play combination I enjoy so much.
The previous one was blue/black and has it's hiccups when I have only black or blue land. Happens very infrequently, but even one time is frustrating.
This build is an attempt to get around that mana hurdle, so you can just get the Mana from Waste Not and spend it on whichever you want.
Not as complex as it's predecesor, but it should be simple and fun, especially in multiplayer situations. The more players you go against, the better your outcomes.

How to Play

This deck, like it's predecessor, is constructed around the Waste Not + Dark Deal combination.
Naturally, with those being the key components, your ideal hand is one that starts with these and enough mana to play them. Nothing. Else. Matters. You must play expecting to discard anything else you may have available. It would be wise to let any other team-mates you play with know this approach beforehand.

The plan is to get Waste Not down and play Dark Deal by turn 3. While even the most aggressive of decks may have only 2-3 cards left in hand by that turn, typically most players have more.

Let's say, for the sake of emphasis, you play 1vs1. You play the combo, and your opponent has 4 cards in hand; 1 land, 1 sorcery, 2 creaters.
That's 2 zombies, 2 mana, 1 draw (on top of the draws from your Dark Deal play).
Not amazing, but you made them discard their hand so it does throw a wrench into their plan.
1vs1vs1 and same situation? 4 zombies, 4 mana, 2 draws.
1vs1vs1vs1? 12 Zombies, 12 mana, 3 Draws, and so on.

The more people you play against, the more chance you have to draw your cards you need and be able to play them sooner.

There's quite a few ways to utilize the Waste Not with Global Discards, by all means make your tweaks. I have some plans to also throw something like Rise of the Dark Realms.
However, try this approach out. I dunno about you, but as fun as it is to see your field explode, it's so much sweeter to know that it comes at the expense of your opponents hand, discarding all the sweet cards they started with and throwing a wrench into their plans.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

606200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Black Magic

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