albytheracistdragon

38 Decks, 350 Comments, 65 Reputation

I've had a few test games so far that had issues with the mana base and kept me from casting creatures when my combo pieces weren't ready, but mostly it's been good. I'm considering playing a 1-of Cinder Glade for when I draw into a Heath but need red, and I might drop some nonbasics in general for more basics, I haven't tried that out yet. The lack of a substantial amount of basics slows up the deck so it's crucial to time your pain lands and your fetch triggers.

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Posted 03 November 2015 at 16:36 in reply to #566127 on Rally The Rally

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What exactly is the combo

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Posted 19 July 2015 at 21:30 as a comment on Landfill 2.0

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Ensoul does sound solid, I agree

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Posted 18 March 2015 at 19:15 in reply to #541933 on Infinite Mill combo/ Cheap

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This is a cheap deck, believe me. Compare this mere $90+ to a deck from Legacy like Death and Taxes, a steep price of roughly $1,650+. Even in standard, decks that compete in the Pro Tour can range from $150-$200, double or x1.5 the price of this.

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Posted 23 February 2015 at 17:21 in reply to #537738 on Infinite Mill combo/ Cheap

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I've wanted to use this combo in Standard for a while, good job! Although I have a deck for Modern that uses this combo as well, but instead with Retraction Helix/Banishing Knack + Ornithopter/Memnite + Intruder Alarm/Mirran Spy.
And I notice that the combo has a lack of consistency (I.e. you only have one card for each combo piece). I would try testing some simple U/B dual lands and some Disciple of Deceits just for fun to see if they help your combo get into your hand more quickly. Just a thought.

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Posted 21 February 2015 at 16:13 as a comment on Infinite Mill combo/ Cheap

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Okay, so as a general update, I did some research and did get a chance to play test this deck, and here's what I've found:
1. Against a deck that runs few counter spells (I.e. decks that don't run blue very heavily or at all), this deck will 7/10 blow them out of the water on turn 4.
2. This deck's worst matchup is against Burn and America/Jeskai Control. While this deck is very susceptible to Abrupt Decay, the Autumn's Veils and the Hurkl's Recalls easily save the day. However, Burn is incredibly fast and will very likely outrun the deck, you need a solid response to combat it and I have yet to adjust the deck/sideboard to fit that need.
3. Your combo is best played all at once. All that's needed is a single creature on board for one turn, and the rest can be played in the following turn. Mana ramp isn't a problem really, and I find that I usually have enough mana for at least one response to follow up.

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Posted 14 February 2015 at 03:28 as a comment on Enter The Battlefield:The Deck

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Indeed! If only I had the spare money to play Ugins haha

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Posted 27 January 2015 at 03:37 in reply to #531848 on Ugin Control

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Nice deck! Too bad Banishing Light gets ruined by Ugin's wipe.

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Posted 26 January 2015 at 15:29 as a comment on Ugin Control

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Oh shit. Welp, now I understand why Ugin's Nexus' first ability is relevant.... it looks incredibly cheap though

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Posted 26 January 2015 at 15:25 as a comment on HENRY'S SAGE OF INFINITE TURNS

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Great deck! Although I am curious about Squee, is he just to discard solely?

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Posted 26 January 2015 at 15:22 as a comment on Jund Depths

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Thanks for the advice!
I whittled down the number of mirran spies, knacks and a few others by one to make room for G-Probes and Birds. As for mox opal... I think I'll pass on that $60+ each, I'm already having to buy a set of Rainforests haha

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Posted 26 January 2015 at 07:09 in reply to #531813 on Enter The Battlefield:The Deck

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Definitely throw in a pestermite or two somewhere (I'd your sideboard could handle it, it's just a fun, winning combo) and I'd suggest you replace Negate with Spell Pierce to better manage your mana. Unless that (2) isn't enough, of course.

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Posted 09 September 2014 at 20:43 as a comment on Kiki-Jiki, Time Freezer

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Definitely throw in a pestermite or two somewhere (I'd your sideboard could handle it, it's just a fun, winning combo) and I'd suggest you replace Negate with Spell Pierce to better manage your mana. Unless that (2) isn't enough, of course.

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Posted 09 September 2014 at 20:09 as a comment on Kiki-Jiki, Time Freezer

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Definitely throw in a pestermite or two somewhere (I'd your sideboard could handle it, it's just a fun, winning combo) and I'd suggest you replace Negate with Spell Pierce to better manage your mana. Unless that (2) isn't enough, of course.

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Posted 09 September 2014 at 19:59 as a comment on Kiki-Jiki, Time Freezer

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I think that maybe Browbeat or Titan's Strength could help a little with gas; browbeat is either going to dome them for 5 or you divinations, and titans strength may be 1 power less than fists of the anvil, but it has scry 1, and boosts toughness (if that's somehow relevant). Also, I'd attempt to swap out those guildgates, but lands can get REALLY pricy as it is.

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Posted 27 July 2014 at 22:17 as a comment on Mono Red Elemental

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OOOH that would make sense. Anything in M15 worthy of this deck? Hammerhand and Stoke the Flames look pretty good in this scenario.

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Posted 26 July 2014 at 19:39 in reply to #478038 on RDW Devotion Budget

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I'd suggest Varolz, The Scar Striped, but I don't know how well you could play him with that green mana symbol in his cost.

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Posted 23 July 2014 at 14:23 as a comment on M15 Hushwing Meets Torpor Orb

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Just make sure you've got that nihil ready afterwards, aggro grave decks like Living End pick right back up the next turn.

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Posted 19 July 2014 at 00:26 in reply to #450911 on Waste Not! (Modern)

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OOOH okay, that would explain a lot.

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Posted 19 July 2014 at 00:21 in reply to #484614 on M15 Hushwing Meets Torpor Orb

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I honestly think this could be competitive in legacy, I'd try to make it legal at least in that format. I'd suggest some good disruption though, like thoughtseize or inquisition of kozilek, maybe even hymn to tourach, but if it's more of a casual deck then it's golden in its current state.

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Posted 18 July 2014 at 06:22 as a comment on M15 Hushwing Meets Torpor Orb

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