Artheties1725

148 Decks, 200 Comments, 30 Reputation

grave crawler isn't too helpful seeing as you only have 4 zombies in the deck

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Posted 17 June 2013 at 16:13 as a comment on The Walking Dead

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as previously stated you can only have 100 cards including the commander, and griselbrand is banned in EDH.

Also i don't think 34 land is quite enough you should really have about 40

A couple cards you may want are lilliana of the dark realms and strata scythe

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Posted 12 June 2013 at 17:04 as a comment on EDH: Mono Black Commander

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adaptive automaton

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Posted 11 June 2013 at 11:17 as a comment on EBH - Elder Bird Highlander

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only creature it could be is brion

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Posted 10 June 2013 at 03:17 in reply to #364003 on Boom!

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thanks! i completely forgot about them

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Posted 10 June 2013 at 02:35 in reply to #364062 on Vorel EDH

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i really like this idea, though weenie decks with give you a tough time.

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Posted 08 June 2013 at 06:17 as a comment on Big Bang - Pauper

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umbra mystic is pretty much a must have, making sure wrath effects are much harder to pull off against your dudes

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Posted 08 June 2013 at 06:15 as a comment on Bruna Gonna Get Ya

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i like how you classified it as both casual and tournament quality.

I can tell you will be using some of the new orzhov cards in GTC

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Posted 16 January 2013 at 01:32 as a comment on Black/White Exalted

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if you're going for lifegain i would highly suggest trostani

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Posted 10 January 2013 at 13:25 as a comment on Junk Lifegain

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Bruna.... she is a must have in an enchantment deck

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Posted 07 January 2013 at 03:27 as a comment on U/W Enchantment Control

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you want craterhoof over wolfir silverheart in a "fast" deck? last time i checked wolfir was a bit easier to cast.

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Posted 26 December 2012 at 22:43 in reply to #305198 on out smart my mace

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finally someone gets it! Everyone hates on it when its sooo good

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Posted 26 December 2012 at 22:25 as a comment on Nivmagus is Really Good! O.O

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intangible virtue over abundant growth, you have enough mana fixing

lingering souls over doomed traveler, straight up better

find something to replace farseek with, your deck doesnt need tis much mana fixing....

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Posted 26 December 2012 at 04:04 as a comment on Four Color Tokens

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i feel like this decks needs something new and original.....search the city!
xD plz don't add search the city. I think you need runechanter's pike in here :P

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Posted 11 December 2012 at 01:30 as a comment on U/W annoyance

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supreme verdict and terminus are gonna give you a bad time

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Posted 09 December 2012 at 01:34 as a comment on gwr aggro

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As said before i don't mind dreadbores etc.. because i can just give it hexproof with mizzium skin and i may change a black ring to blue for more hexproof.
After play tests i did decide to drop the past and the experiment as well as syncopate.

Deviant glee is meant for token decks allowing me the option of being able to run their lingering spirits over.

cathedral is there because i feel it is better considering i am only usually attacking with one creature at a time.

Now with your suggestions
Pillar- i may add more
delver- I want to avoid him as much as possible i really don't like him
Snipe- I want to be more early game based meaning he will be a bit slow after my spells are run dry
Talrand- i was thinking of adding him but the 2 blue is a problem
unsummon- I might replace past with those
Searing- i need to get some first >_<
cackler- i feel my 3 is enough atm but i will see after some more testing

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Posted 07 December 2012 at 00:49 in reply to #308240 on My aggro v.3

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your dreadbore's gonna be worthless when i give it hexproof with ranger's guile. I won't be able to get this to an fnm for a while but when i do i will be seeing what works and what doesn't.

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Posted 25 November 2012 at 07:56 in reply to #305874 on My aggro V.2

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black and red*

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Posted 25 November 2012 at 06:32 in reply to #305888 on My aggro V.2

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I have been debating switching deviant glee to rancor but i dont want to be too green heavy, i still want it to be mostly black and green.

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Posted 25 November 2012 at 06:30 as a comment on My aggro V.2

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Okay let me explain those cards. This deck is meant to get as much damage in as soon as possible.
-Desecretion demon is there for a late game threat
-Nivmagus is pretty much the whole point by pumping with small spells like dynacharge. I can pretty much always swing for 5-6 if i get him or cackler in my opening hand if i get deviant
-Thunderous is there for a miracle if i do get in my opening hand i will just use it as a bluff card
-Giant growth is there for a mass of damage t2-t3
-I have cathedral of war for attacking with the one nivmagus/cackler t3 or t4 i dont plan on truly using it for mana, just the exalted. The mana is just a bonus

-I dont really like to use farseek because i like to be attacking for 5 t2 not getting land
-The keyrunes are pretty much the same reason
-Thrag is just too expensive for me atm, the one in sb i just because i got it in the event deck
-I really don't wanna use bloodline outside of a vampire tribal, isn't a good aggressive card
-I may be debating adding a 4th dredbore but i will playtest some more before i decide
- i have been debating on pillars too and i just need to find 2 more in my pile of cards -_-

I understand where you see the deck but i don't think you can see it from my perspective because i have a different playstyle

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Posted 25 November 2012 at 06:27 in reply to #305874 on My aggro V.2

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