Bobsov

9 Decks, 45 Comments, 1 Reputation

You know you can put quantities for the cards, right?

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Posted 22 May 2011 at 23:19 as a comment on Dis

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any infinite cycle restarts the game.

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Posted 21 May 2011 at 13:40 as a comment on INFINITE MILL

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Whispersilk cloak could be a game changer in this deck

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Posted 20 May 2011 at 00:00 as a comment on Death Infect

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that would be the build of every other infect deck on this site. I'm trying to be a little different, but thanks for the suggestions.

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Posted 19 May 2011 at 23:54 in reply to #164161 on infect

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one healing salve (old reference) or any other instant lifegain and you pretty much lose. I understand your strategy to try to win quick, but I believe leyline of punishment may be a good choice to SB against anyone with life gain.... just a thought. other than that, drop the volcanic hammers for lightning bolts, one less mana, it's an instant, and it's just a better card. forked bolt gives you the option for 1 or 2 damage, which will help sculpt the opponent's life total to 10. Gut shot has no mana cost if you pay life, so that might make the cut. And last but not least earthquake to kill the weak drops early that will ping you to death if your combo doesn't drop correctly. Take a look at my decks and tell me what you think

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Posted 19 May 2011 at 15:55 as a comment on 4 Turn Burn

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sheoldred, whispering one would give you a little more kick endgame, which you could also copy. combine it with contaminated ground and you have yourself a pretty nasty little combo... worth thinking about. Take a look at this and tell me what you think!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=173589

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Posted 18 May 2011 at 17:41 as a comment on Obliterated

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You may as well go +3 dragon arch and throw in a bunch of other giant multicolored creatures along with enlightened tutors to pull out the dragon arches, +4 enlightened tutor. You need mana ramp, so +4 rampant growth, and if you really wanted to go crazy you could put in some isochron scepters to attach rampant growth to it, so you can put down an extra land every turn for 2 mana..... nastyness
Take a look at mine and tell me what you think!

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Posted 18 May 2011 at 15:56 as a comment on Hydra

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Way to bring it back for mono red, man. It's nice to see someone build one correctly. I'm new to the site, but very active... if you follow me I'll do the same. This goes for all who read this.

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Posted 18 May 2011 at 15:49 as a comment on Kuldotha Rust

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valakut, the molten pinnacle

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Posted 18 May 2011 at 14:06 as a comment on Playing with Fire

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I agree that anything above 60 reduces the effectiveness of a deck. Find one or two cards that you like and build around them. As far as the 24 lands goes, you're using green, so 4 cultivates make up for the 4 extra lands you would be missing, go with 4 cultivates and 20 lands, but like I said on the other deck, make sure you divide the land to match the deck's requirements.

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Posted 18 May 2011 at 14:01 as a comment on First Deck Ever, White/Green; Need Input

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Okay.....
You have zero artifact destruction..... I don't know the last time I played against a deck without a sword coming at me, -4 demystify, +4 naturalize. Dual lands are almost required at this stage in the game, so you may want to refer to the link below for some suggestions.
http://www.magicdeckvortex.com/visual_spoilers_lands_dual_color_lands.htm
Also, your mana requirements are more green than white, adjust your mana accordingly, -2 plains, +2 forest. Moving on, serra's blessing and steely resolve are useless. If you really like asceticism in there, pull -2 serra's blessing, -2 steely resolve, +1 asceticism. That will strengthen the combo for what you described above. The khalni hydra doesn't fit the counter scheme, so -2 khalni hydra. Noble Hierarch is disgusting for the purpose of this deck, +3 noble hierarch. Nature's spiral could be helpful, +3--sideboard. And since youre playing white, there's no excuse for not having silence in there, +3 silence. Garruk would thrive in this deck as well, +2 garruk wildspeaker. Oh, and since there's pretty much all counter creatures in this deck, why not throw in a couple contagion clasps for thier proliferatory goodness, +2 contagion clasp. -4 scryb sprites, for they do not fit the scheme. -2 scour, if you really want that ability THAT bad, just use some surgical extractions. You don't need to use black mana, if the card is that bad, you can afford 2 life to remove it and all other copies outside of play from the game. +2 surgical extraction--sideboard. As you can see, I put some time into this... do me a favor and reciprocate, yo!

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Posted 18 May 2011 at 04:41 as a comment on Hydra

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this deck needs to be cut down and polished... It really looks like you just went through someone's weak collection and put something together

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Posted 16 May 2011 at 19:40 as a comment on Aven's Angels

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What are you playing against that this is doing well?

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Posted 16 May 2011 at 01:00 in reply to #161326 on Plan A + Plan B = This deck

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Whoops! Pulled the rakdos carnariums and never put swamps and mountains back in.... haha thanks for the heads up!

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Posted 15 May 2011 at 23:40 in reply to #162904 on Fire and Death

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I take it back, she's worth it

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Posted 14 May 2011 at 18:14 in reply to #162082 on Angels

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Demonic hordes scared the crap out of me when I was a kid, and flesh allergy is nasty too.

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Posted 13 May 2011 at 16:38 as a comment on Best MTG Art?

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All of my spells but 2 kill creatures, I think I can pass on the doom blade. As for the two above creatures, I've got my nova chasers if things get crazy.

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Posted 13 May 2011 at 16:23 in reply to #162159 on Fire and Death

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I agree that she is awesome, but I didn't put any of the super-high cost angels in this

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Posted 13 May 2011 at 14:08 in reply to #162082 on Angels

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Something indestructable would be great to sac those chimeras to

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Posted 13 May 2011 at 01:32 as a comment on Chimeras!!!

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2x Pyromancer's acsension; 4x valakut, the molten pinnacle; 3x Fire Servant; DROP: forked bolt, lava axe, Goblins, magma phoenix. All of this is suggested of course, but I believe it will both speed the deck up and make it more powerful endgame as well. Check mine out and tell me what you think as well!

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Posted 13 May 2011 at 01:25 as a comment on quick burn

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