damage control DX

by Brosjan on 25 May 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

the way to use -1/-1 counters :)

the idea is not to hard to grasp i would guess... Paradise Mantle+Leech Bonder makes you able to move the counters whereever you like, Everlasting Torment creates the possibilety of redirecting all damage(here in form of -1/-1 counters).
Blowfly Infestasion+Crumbling Ashes, makes you destroy a creature, then "mark" the next target.
Midnight Banshee also helps out a lot here, and can be added to both the combos above by puting counters on most creatures.
Necroskitter, brings all the creeps you destroy back under your control, so its pretty handy :)
The Kulrath Knight, "dissables" the opponents creatures, thus adding an additional control of the play.
Isochron Scepter, is for imprinting any of Enlightened Tutor(searching deck for enchantments/artifacts), Extirpate(removes cards from game), Lightning Bolt(dmg, 3 -1/-1 conters, instead of scars 1) or counterspell(you should know what its for).
Incremental Blight, is for adding extra counters to the field.
Scar should be used as your earlygame way of killing "bad" creeps.
and Cauldron Of Souls, makes sure you don't lose any of your creatures.

hope that gives you the primary guidelines:)

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2931130

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for damage control DX

this is an excellent idea for a deck....i like it very much...do u have enough creatures to survive long enough to get the ball roling with the key things u need out....just wondering

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Posted 26 May 2009 at 16:27

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surviving 3-5 rounds shouldn't be impossible... but I see that it wouldn't stand a chance against a counterspell deck, milling would also be a pain, then again against decks that solely rely on creatures to do the damage, i think this would realy be a pain in the ***

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Posted 27 May 2009 at 01:42

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yieh. Fixer det, men Jonas kan kanskje ordne det på øya. Er ikke der så ofte. Men den ser fun ut.

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Posted 27 May 2009 at 13:02

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B26 - 16
R8 - 9
U6 - 7
W2 - 4

BR - 4
BR - 4
BU - 3
WUB - 4
R - 1
B - 6

21

Dette er en oversikt over total farget manacost i kortene dine. Litt spredning her. Ut i fra det er det en oversikt over hvor mye mana av hver farge dine land burde produsere sirkum sarmum. Ut i fra det vil vi ha:

4 - Blood Crypt
4 - Sulfurous Springs
4 - Arcane Sanctum
3 - Watery Grave
5 - Swamp
1 - Mountain

Try it out. Trust me, og ja...det er verd det med minst 21 land siden du kjører så mye dyre ting. Decken ser litt spredt ut, men om du faktisk får igang komboene så funker det sikkert.

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Posted 27 May 2009 at 13:31

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takk for forslagann, fikse kanskje litt av det... men sku sikkert ha bytta litt kort osv... tror feks ikke at æ treng 4 scar, og bruken lightningbolt virke litt feigt det å... men så har no du og jonas enda værre sjit da så :P

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Posted 28 May 2009 at 06:50

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